Dev 0.2.0
* Equilibrage de la difficulté (suite) * Correction du timing des dialogues de Demeter * Dev de la base astra (avec les logs) * Fix de bug de duplication d'objets * Fix de la mutation ancien * Ajout d'une mention de la propagation des mutations dans le tuto
This commit is contained in:
@@ -137,7 +137,7 @@ func build_plant_texture(plant_data: PlantData) -> Texture:
|
||||
texture = PLACEHOLDER_GROWING_TEXTURE
|
||||
base_part = pick_random(baby_bases)
|
||||
_:
|
||||
print("{state} not handled".format({"state": PlantData.State.keys()[plant_data.get_state()]}))
|
||||
# print("{state} not handled".format({"state": PlantData.State.keys()[plant_data.get_state()]}))
|
||||
return null
|
||||
|
||||
var weight_per_origin_type: Array[int] = origin_weights_base.values().duplicate()
|
||||
|
||||
Reference in New Issue
Block a user