Compare commits
2
Commits
3caab11468
...
cb5a2421ae
| Author | SHA1 | Date | |
|---|---|---|---|
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cb5a2421ae | ||
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be33225d4d |
@@ -41,13 +41,15 @@ func _init(
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@export var dead_orchid_rotation : Vector3
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@export var dead_orchid_rotation : Vector3
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@export var item_announced = []
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@export var item_announced = []
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@export var max_energy_announced = PlayerData.DEFAULT_MAX_ENERGY
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@export var max_inventory_announced = PlayerData.DEFAULT_INVENTORY_SIZE
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@export var dialogs_done : Array[String] = [] #Chemin des dialogues terminés
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@export var dialogs_done : Array[String] = [] #Chemin des dialogues terminés
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@export var tutorials_done : Array[String] = []
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@export var tutorials_done : Array[String] = []
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func start_run() -> RunData:
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func start_run() -> RunData:
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player_data.clear_inventory()
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player_data.clear_inventory()
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player_data.update_with_artefacts([])
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current_run = RunData.new()
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current_run = RunData.new()
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current_run.story_step = progression_data.get_story_step().duplicate_deep()
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current_run.story_step = progression_data.get_story_step().duplicate_deep()
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current_run.generate_next_run_points()
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current_run.generate_next_run_points()
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@@ -55,6 +57,7 @@ func start_run() -> RunData:
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func(rp : RunPoint):
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func(rp : RunPoint):
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start_region(rp.region_parameter)
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start_region(rp.region_parameter)
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)
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)
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player_data.update_with_run_data(current_run)
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ship_in_space = false
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ship_in_space = false
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return current_run
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return current_run
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@@ -63,9 +63,9 @@ func get_all_artifacts() -> Array[Artefact]:
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func get_all_story_steps() -> Array[StoryStep]:
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func get_all_story_steps() -> Array[StoryStep]:
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return [
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return [
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# TutorialStoryStep.new(),
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TutorialStoryStep.new(),
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# StartStoryStep.new(),
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StartStoryStep.new(),
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# MercuryStoryStep.new(),
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MercuryStoryStep.new(),
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BoreaStoryStep.new(),
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BoreaStoryStep.new(),
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AquaStoryStep.new(),
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AquaStoryStep.new(),
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SubterraStoryStep.new(),
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SubterraStoryStep.new(),
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@@ -145,6 +145,6 @@ func generate_challenge_modifiers() -> Array[RegionModifier]:
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func add_artefacts(a: Artefact):
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func add_artefacts(a: Artefact):
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artefacts.append(a)
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artefacts.append(a)
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GameInfo.game_data.player_data.update_with_artefacts(artefacts)
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GameInfo.game_data.player_data.update_with_run_data(self)
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#endregion
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#endregion
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@@ -28,8 +28,14 @@ func is_run_finished(level : int) -> bool:
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func is_region_sequence_infinite() -> bool:
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func is_region_sequence_infinite() -> bool:
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return false
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return false
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func get_player_max_energy() -> int:
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return PlayerData.DEFAULT_MAX_ENERGY
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func get_player_max_inventory() -> int:
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return PlayerData.DEFAULT_INVENTORY_SIZE
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func get_region_sequence_length() -> int:
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func get_region_sequence_length() -> int:
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return 2 #TO CHANGE TO 7
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return 3 #TOCHANGE TO 7
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func get_first_vending_machine_occurence(_level : int) -> int:
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func get_first_vending_machine_occurence(_level : int) -> int:
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return 2
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return 2
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@@ -26,7 +26,7 @@ func get_destination_scene() -> Scene:
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func get_ship_dialog_path(level : int, ship_in_space := true) -> String:
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func get_ship_dialog_path(level : int, ship_in_space := true) -> String:
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if level == 0:
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if level == 0:
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return MERCURY_DEPARTURE_DIALOG_PATH
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return MERCURY_DEPARTURE_DIALOG_PATH
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if level == 1:
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if level == 2:
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return VENDING_MACHINE_DIALOG_PATH
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return VENDING_MACHINE_DIALOG_PATH
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if ship_in_space and is_run_finished(level + 1):
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if ship_in_space and is_run_finished(level + 1):
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return VENUS_ARRIVAL_DIALOG_PATH
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return VENUS_ARRIVAL_DIALOG_PATH
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@@ -16,6 +16,11 @@ func get_destination_text() -> String:
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func get_destination_scene() -> Scene:
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func get_destination_scene() -> Scene:
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return BoreaScene.new()
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return BoreaScene.new()
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func get_player_max_energy() -> int:
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return 4
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func get_player_max_inventory() -> int:
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return 3
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func get_ship_dialog_path(_level : int, _ship_in_space := true) -> String:
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func get_ship_dialog_path(_level : int, _ship_in_space := true) -> String:
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return VENUS_DEPARTURE_DIALOG_PATH
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return VENUS_DEPARTURE_DIALOG_PATH
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@@ -16,6 +16,12 @@ func get_destination_text() -> String:
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func get_destination_scene() -> Scene:
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func get_destination_scene() -> Scene:
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return AquaScene.new()
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return AquaScene.new()
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func get_player_max_energy() -> int:
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return 4
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func get_player_max_inventory() -> int:
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return 4
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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if level == 5:
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if level == 5:
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return AQUA_TRAVEL_PHONE_CALL_DIALOG_PATH
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return AQUA_TRAVEL_PHONE_CALL_DIALOG_PATH
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@@ -16,6 +16,12 @@ func get_destination_text() -> String:
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func get_destination_scene() -> Scene:
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func get_destination_scene() -> Scene:
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return SubterraScene.new()
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return SubterraScene.new()
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func get_player_max_energy() -> int:
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return 4
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func get_player_max_inventory() -> int:
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return 5
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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if level == 5:
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if level == 5:
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return TRAVEL_PHONE_CALL_DIALOG_PATH
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return TRAVEL_PHONE_CALL_DIALOG_PATH
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@@ -16,6 +16,12 @@ func get_destination_text() -> String:
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func get_destination_scene() -> Scene:
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func get_destination_scene() -> Scene:
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return EstiaScene.new()
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return EstiaScene.new()
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func get_player_max_energy() -> int:
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return 5
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func get_player_max_inventory() -> int:
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return 5
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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if level == 5:
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if level == 5:
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return TRAVEL_PHONE_CALL_DIALOG_PATH
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return TRAVEL_PHONE_CALL_DIALOG_PATH
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@@ -16,6 +16,12 @@ func get_destination_text() -> String:
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func get_destination_scene() -> Scene:
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func get_destination_scene() -> Scene:
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return AstraEndScene.new()
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return AstraEndScene.new()
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func get_player_max_energy() -> int:
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return 5
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func get_player_max_inventory() -> int:
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return 6
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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func get_ship_dialog_path(level : int, _ship_in_space := true) -> String:
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if level == 4:
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if level == 4:
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return TRAVEL_PHONE_CALL_DIALOG_PATH
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return TRAVEL_PHONE_CALL_DIALOG_PATH
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@@ -61,8 +61,11 @@ func spawn_player(relay_base : RelayBase):
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GameInfo.game_data.incubator_used.append(
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GameInfo.game_data.incubator_used.append(
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incubators.find(choosen_incubator)
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incubators.find(choosen_incubator)
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)
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)
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if len(possible_incubators) == 1:
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SteamConnection.unlock_achievement(SteamConnection.ACH_STW_ALL_CASES)
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else:
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else:
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choosen_incubator = incubators.pick_random()
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choosen_incubator = incubators.pick_random()
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SteamConnection.unlock_achievement(SteamConnection.ACH_STW_ALL_CASES)
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choosen_incubator.used = true
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choosen_incubator.used = true
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relay_base.player.global_position = choosen_incubator.global_position + Vector3.UP
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relay_base.player.global_position = choosen_incubator.global_position + Vector3.UP
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@@ -15,11 +15,12 @@ const ACH_STW_REPAIR_THE_PLANET="STW_REPAIR_THE_PLANET"
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const ACH_STW_HIT_10_INFINITE="STW_HIT_10_INFINITE"
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const ACH_STW_HIT_10_INFINITE="STW_HIT_10_INFINITE"
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const ACH_STW_HIT_20_INFINITE="STW_HIT_20_INFINITE"
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const ACH_STW_HIT_20_INFINITE="STW_HIT_20_INFINITE"
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const ACH_STW_HIT_30_INFINITE="STW_HIT_30_INFINITE"
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const ACH_STW_HIT_30_INFINITE="STW_HIT_30_INFINITE"
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const ACH_STW_ALL_CASES="STW_ALL_CASES"
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func unlock_achievement(achivement_name : String):
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func unlock_achievement(achivement_name : String):
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if Steam.isSteamRunning():
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if Steam.isSteamRunning():
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var status = Steam.getAchievement(achivement_name)
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var status = Steam.getAchievement(achivement_name)
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print_verbose("Steam Achievement %s" %achivement_name)
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print("Steam Achievement %s" % achivement_name)
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if status.has("ret") and status.ret and not status.achieved:
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if status.has("ret") and status.ret and not status.achieved:
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Steam.setAchievement(achivement_name)
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Steam.setAchievement(achivement_name)
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Steam.storeStats()
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Steam.storeStats()
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@@ -1,7 +1,8 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Fade In" length="1.0"]
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join demeter center [animation="Fade In" length="1.0"]
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demeter: Well, you've done the easiest part so far, but all the remaining relay bases along the way have been destroyed by the weather... So, you're going to have a long road ahead of you to reach me. #id:ed
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demeter: Well, you've done the easiest part so far, but all the remaining relay bases along the way have been destroyed by the weather... So, you're going to have a long road ahead of you to reach me. #id:ed
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demeter: However, I'm glad you made it this far! I understand that waking up in that dark room must have been quite a shock. #id:ee
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demeter: Hopefully, you'll be glad to hear that I managed to improve the models in this base, and you'll now have 4 energy for the rest of the trip! #id:119
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demeter: I'm glad you made it this far! I understand that waking up in that dark room must have been quite a shock. #id:ee
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demeter: This is the first time you've come this far, or rather, the first time an iteration has reached this base. #id:ef
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demeter: This is the first time you've come this far, or rather, the first time an iteration has reached this base. #id:ef
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- What do you mean by "an iteration"? #id:f0
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- What do you mean by "an iteration"? #id:f0
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demeter: Uh, I've tried several times to get you to come to me by changing many parameters of your intelligence. Each time, you got lost, you didn't achieve your objectives, or you chose to disobey me... #id:f1
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demeter: Uh, I've tried several times to get you to come to me by changing many parameters of your intelligence. Each time, you got lost, you didn't achieve your objectives, or you chose to disobey me... #id:f1
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@@ -1,6 +1,6 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Fade In" length="1.0"]
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join demeter center [animation="Fade In" length="1.0"]
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demeter: This dialog is not written yet
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demeter: This dialog is not written yet #id:11a
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[wait time="2.0"]
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@@ -1,6 +1,6 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
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join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
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demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:11b
|
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
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leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[wait time="2.0"]
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@@ -1,6 +1,6 @@
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
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join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
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demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:11c
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:11d
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:11e
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:11f
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:120
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:121
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:122
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:123
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:124
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:125
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:126
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
|
||||||
join demeter center [animation="Fade In" length="1.0"]
|
join demeter center [animation="Fade In" length="1.0"]
|
||||||
demeter: This dialog is not written yet
|
demeter: This dialog is not written yet #id:127
|
||||||
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
|
||||||
leave demeter [animation="Fade Out" length="1.0"]
|
leave demeter [animation="Fade Out" length="1.0"]
|
||||||
[wait time="2.0"]
|
[wait time="2.0"]
|
||||||
|
|||||||
@@ -167,6 +167,7 @@ _data = {
|
|||||||
|
|
||||||
[node name="ArtefactAnnounce" type="CanvasLayer" unique_id=1447182082]
|
[node name="ArtefactAnnounce" type="CanvasLayer" unique_id=1447182082]
|
||||||
layer = 2
|
layer = 2
|
||||||
|
visible = false
|
||||||
script = ExtResource("1_2sroa")
|
script = ExtResource("1_2sroa")
|
||||||
announce_artefact = SubResource("Resource_3vg7r")
|
announce_artefact = SubResource("Resource_3vg7r")
|
||||||
|
|
||||||
@@ -261,7 +262,7 @@ own_world_3d = true
|
|||||||
transparent_bg = true
|
transparent_bg = true
|
||||||
size = Vector2i(300, 300)
|
size = Vector2i(300, 300)
|
||||||
|
|
||||||
[node name="AnnouceObject" type="Node3D" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1527573801]
|
[node name="AnnounceObject" type="Node3D" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1527573801]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(0.49246997, -0.037707455, 0.8692438, 0.6477846, -0.65092874, -0.39512447, 0.5810579, 0.75763476, -0.2962104, 0, 0, 0)
|
transform = Transform3D(0.49246997, -0.037707455, 0.8692438, 0.6477846, -0.65092874, -0.39512447, 0.5810579, 0.75763476, -0.2962104, 0, 0, 0)
|
||||||
|
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ metadata/_custom_type_script = "uid://bj4d1x8n8ina"
|
|||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0430325, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0430325, 0)
|
||||||
stream = SubResource("AudioStreamRandomizer_amehi")
|
stream = SubResource("AudioStreamRandomizer_amehi")
|
||||||
|
bus = &"Sfx"
|
||||||
|
|
||||||
[node name="BreakParticles" type="CPUParticles3D" parent="." unique_id=1968257379]
|
[node name="BreakParticles" type="CPUParticles3D" parent="." unique_id=1968257379]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
@@ -76,11 +77,9 @@ shape = SubResource("BoxShape3D_nvfy2")
|
|||||||
|
|
||||||
[node name="ArtefactAnnounce" parent="." unique_id=114641656 instance=ExtResource("8_3rrt0")]
|
[node name="ArtefactAnnounce" parent="." unique_id=114641656 instance=ExtResource("8_3rrt0")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = true
|
|
||||||
announce_artefact = null
|
announce_artefact = null
|
||||||
|
|
||||||
[node name="MutationAnnounce" parent="." unique_id=1447182082 instance=ExtResource("9_247i2")]
|
[node name="MutationAnnounce" parent="." unique_id=1447182082 instance=ExtResource("9_247i2")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
visible = false
|
|
||||||
|
|
||||||
[editable path="CristalModelCrack"]
|
[editable path="CristalModelCrack"]
|
||||||
|
|||||||
@@ -164,6 +164,7 @@ _data = {
|
|||||||
|
|
||||||
[node name="MutationAnnounce" type="CanvasLayer" unique_id=1447182082]
|
[node name="MutationAnnounce" type="CanvasLayer" unique_id=1447182082]
|
||||||
layer = 2
|
layer = 2
|
||||||
|
visible = false
|
||||||
script = ExtResource("1_02o74")
|
script = ExtResource("1_02o74")
|
||||||
|
|
||||||
[node name="Container" type="Control" parent="." unique_id=250759747]
|
[node name="Container" type="Control" parent="." unique_id=250759747]
|
||||||
@@ -272,11 +273,11 @@ own_world_3d = true
|
|||||||
transparent_bg = true
|
transparent_bg = true
|
||||||
size = Vector2i(300, 300)
|
size = Vector2i(300, 300)
|
||||||
|
|
||||||
[node name="AnnouceObject" type="Node3D" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1527573801]
|
[node name="AnnounceObject" type="Node3D" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=1527573801]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(-0.66996473, 0.079749085, -0.73779225, -0.56796145, 0.58463466, 0.5788058, 0.47777697, 0.80682886, -0.34651512, 0, 0, 0)
|
transform = Transform3D(-0.66996473, 0.079749085, -0.73779225, -0.56796145, 0.58463466, 0.5788058, 0.47777697, 0.80682886, -0.34651512, 0, 0, 0)
|
||||||
|
|
||||||
[node name="cristal" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport/AnnouceObject" unique_id=1362490576 instance=ExtResource("12_wy2oe")]
|
[node name="cristal" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport/AnnounceObject" unique_id=1362490576 instance=ExtResource("12_wy2oe")]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
|
||||||
|
|
||||||
[node name="Camera3D" type="Camera3D" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=173755338]
|
[node name="Camera3D" type="Camera3D" parent="Container/AnnounceContainer/ObjectVisualiser/SubViewport" unique_id=173755338]
|
||||||
|
|||||||
@@ -50,13 +50,13 @@ func update_rotation(delta):
|
|||||||
else :
|
else :
|
||||||
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
|
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
|
||||||
|
|
||||||
%AnnouceObject.rotate(Vector3.UP, object_rotation.x * delta)
|
%AnnounceObject.rotate(Vector3.UP, object_rotation.x * delta)
|
||||||
%AnnouceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
|
%AnnounceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
|
||||||
|
|
||||||
|
|
||||||
func set_announce_artefact(artefact := announce_artefact):
|
func set_announce_artefact(artefact := announce_artefact):
|
||||||
if is_node_ready():
|
if is_node_ready():
|
||||||
for c in %AnnouceObject.get_children():
|
for c in %AnnounceObject.get_children():
|
||||||
c.queue_free()
|
c.queue_free()
|
||||||
|
|
||||||
if is_node_ready() and artefact:
|
if is_node_ready() and artefact:
|
||||||
@@ -65,7 +65,7 @@ func set_announce_artefact(artefact := announce_artefact):
|
|||||||
%AnnounceText.text = artefact.get_artefact_name()
|
%AnnounceText.text = artefact.get_artefact_name()
|
||||||
%ObjectVisualiser.info = artefact.card_info()
|
%ObjectVisualiser.info = artefact.card_info()
|
||||||
|
|
||||||
%AnnouceObject.add_child(
|
%AnnounceObject.add_child(
|
||||||
artefact.get_3d_scene().instantiate()
|
artefact.get_3d_scene().instantiate()
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,7 @@ const DEFAULT_OBJECT_ACCELERATION = Vector2(3,0)
|
|||||||
|
|
||||||
@export_tool_button("Update", "Callable") var update_action = set_announce_mutation
|
@export_tool_button("Update", "Callable") var update_action = set_announce_mutation
|
||||||
|
|
||||||
var announce_objects : Array[AnnouceObject] = []
|
var announce_objects : Array[AnnounceObject] = []
|
||||||
|
|
||||||
var object_acceleration := Vector2(0,0)
|
var object_acceleration := Vector2(0,0)
|
||||||
|
|
||||||
@@ -52,8 +52,8 @@ func update_rotation(delta):
|
|||||||
else :
|
else :
|
||||||
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
|
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
|
||||||
|
|
||||||
%AnnouceObject.rotate(Vector3.UP, object_rotation.x * delta)
|
%AnnounceObject.rotate(Vector3.UP, object_rotation.x * delta)
|
||||||
%AnnouceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
|
%AnnounceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
|
||||||
|
|
||||||
|
|
||||||
func set_announce_mutation(mutation := announce_mutation):
|
func set_announce_mutation(mutation := announce_mutation):
|
||||||
|
|||||||
@@ -20,20 +20,20 @@ func get_artefacts() -> Array[Artefact]:
|
|||||||
return GameInfo.game_data.current_run.artefacts
|
return GameInfo.game_data.current_run.artefacts
|
||||||
return []
|
return []
|
||||||
|
|
||||||
func update_with_artefacts(artefacts : Array[Artefact]):
|
func update_with_run_data(run_data : RunData):
|
||||||
inventory.seeds_size = calculate_inventory_size(artefacts)
|
inventory.seeds_size = calculate_inventory_size(run_data)
|
||||||
max_energy = calculate_max_energy(artefacts)
|
max_energy = calculate_max_energy(run_data)
|
||||||
updated.emit()
|
updated.emit()
|
||||||
|
|
||||||
func calculate_max_energy(artefacts : Array[Artefact]) -> int:
|
func calculate_max_energy(run_data : RunData) -> int:
|
||||||
var v = DEFAULT_MAX_ENERGY
|
var v = run_data.story_step.get_player_max_energy()
|
||||||
for a in artefacts:
|
for a in run_data.artefacts:
|
||||||
v = a.modify_player_max_energy(v)
|
v = a.modify_player_max_energy(v)
|
||||||
return v
|
return v
|
||||||
|
|
||||||
func calculate_inventory_size(artefacts : Array[Artefact]) -> int:
|
func calculate_inventory_size(run_data : RunData) -> int:
|
||||||
var v = DEFAULT_INVENTORY_SIZE
|
var v = run_data.story_step.get_player_max_inventory()
|
||||||
for a in artefacts:
|
for a in run_data.artefacts:
|
||||||
v = a.modify_player_inventory_size(v)
|
v = a.modify_player_inventory_size(v)
|
||||||
return v
|
return v
|
||||||
|
|
||||||
|
|||||||
@@ -5,12 +5,49 @@
|
|||||||
[ext_resource type="Texture2D" uid="uid://cdpqg3pkjcw2h" path="res://stages/title_screen/assets/textures/title.png" id="3_urbel"]
|
[ext_resource type="Texture2D" uid="uid://cdpqg3pkjcw2h" path="res://stages/title_screen/assets/textures/title.png" id="3_urbel"]
|
||||||
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="4_5k6jv"]
|
[ext_resource type="LabelSettings" uid="uid://dqwayi8yjwau2" path="res://gui/ressources/title_label_settings.tres" id="4_5k6jv"]
|
||||||
[ext_resource type="PackedScene" uid="uid://c8flevrkelpvy" path="res://gui/credits/socials/instagram.tscn" id="5_urbel"]
|
[ext_resource type="PackedScene" uid="uid://c8flevrkelpvy" path="res://gui/credits/socials/instagram.tscn" id="5_urbel"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bcjkds8n5qu6x" path="res://common/icons/rotate-rectangle.svg" id="6_5k6jv"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cm5b7w7j6527f" path="res://stages/title_screen/planet_3d.tscn" id="6_luv2b"]
|
[ext_resource type="PackedScene" uid="uid://cm5b7w7j6527f" path="res://stages/title_screen/planet_3d.tscn" id="6_luv2b"]
|
||||||
[ext_resource type="FontFile" uid="uid://qt80w6o01q5s" path="res://gui/ressources/fonts/TitanOne-Regular.ttf" id="7_urbel"]
|
[ext_resource type="FontFile" uid="uid://qt80w6o01q5s" path="res://gui/ressources/fonts/TitanOne-Regular.ttf" id="7_urbel"]
|
||||||
|
|
||||||
[sub_resource type="ViewportTexture" id="ViewportTexture_urbel"]
|
[sub_resource type="ViewportTexture" id="ViewportTexture_urbel"]
|
||||||
viewport_path = NodePath("SubViewport")
|
viewport_path = NodePath("SubViewport")
|
||||||
|
|
||||||
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_kip8e"]
|
||||||
|
bg_color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
border_width_left = 6
|
||||||
|
border_width_top = 6
|
||||||
|
border_width_right = 6
|
||||||
|
border_width_bottom = 6
|
||||||
|
border_color = Color(1, 0.6509804, 0.09019608, 1)
|
||||||
|
corner_radius_top_left = 5
|
||||||
|
corner_radius_top_right = 5
|
||||||
|
corner_radius_bottom_right = 5
|
||||||
|
corner_radius_bottom_left = 5
|
||||||
|
|
||||||
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_a8ny4"]
|
||||||
|
bg_color = Color(0.692349, 0.477218, 0.112321, 1)
|
||||||
|
border_width_left = 6
|
||||||
|
border_width_top = 6
|
||||||
|
border_width_right = 6
|
||||||
|
border_width_bottom = 6
|
||||||
|
border_color = Color(0.694118, 0.478431, 0.113725, 1)
|
||||||
|
corner_radius_top_left = 5
|
||||||
|
corner_radius_top_right = 5
|
||||||
|
corner_radius_bottom_right = 5
|
||||||
|
corner_radius_bottom_left = 5
|
||||||
|
|
||||||
|
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_xl2r5"]
|
||||||
|
bg_color = Color(0.976471, 0.741176, 0.4, 1)
|
||||||
|
border_width_left = 6
|
||||||
|
border_width_top = 6
|
||||||
|
border_width_right = 6
|
||||||
|
border_width_bottom = 6
|
||||||
|
border_color = Color(0.975367, 0.740445, 0.401877, 1)
|
||||||
|
corner_radius_top_left = 5
|
||||||
|
corner_radius_top_right = 5
|
||||||
|
corner_radius_bottom_right = 5
|
||||||
|
corner_radius_bottom_left = 5
|
||||||
|
|
||||||
[sub_resource type="LabelSettings" id="LabelSettings_5k6jv"]
|
[sub_resource type="LabelSettings" id="LabelSettings_5k6jv"]
|
||||||
font = ExtResource("7_urbel")
|
font = ExtResource("7_urbel")
|
||||||
font_size = 20
|
font_size = 20
|
||||||
@@ -234,8 +271,21 @@ label_settings = ExtResource("4_5k6jv")
|
|||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="Button" parent="MarginContainer/GridContainer/VBoxContainer" unique_id=927302743 instance=ExtResource("5_urbel")]
|
[node name="Button" parent="MarginContainer/GridContainer/VBoxContainer" unique_id=927302743 instance=ExtResource("5_urbel")]
|
||||||
|
visible = false
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="TitleScreen" type="Button" parent="MarginContainer/GridContainer/VBoxContainer" unique_id=1912426702]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
theme = ExtResource("2_luv2b")
|
||||||
|
theme_override_constants/icon_max_width = 30
|
||||||
|
theme_override_font_sizes/font_size = 20
|
||||||
|
theme_override_styles/normal = SubResource("StyleBoxFlat_kip8e")
|
||||||
|
theme_override_styles/pressed = SubResource("StyleBoxFlat_a8ny4")
|
||||||
|
theme_override_styles/hover = SubResource("StyleBoxFlat_xl2r5")
|
||||||
|
text = "RETURN_TO_TITLE_SCREEN"
|
||||||
|
icon = ExtResource("6_5k6jv")
|
||||||
|
|
||||||
[node name="VBoxContainer2" type="VBoxContainer" parent="MarginContainer/GridContainer" unique_id=105267250]
|
[node name="VBoxContainer2" type="VBoxContainer" parent="MarginContainer/GridContainer" unique_id=105267250]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
size_flags_horizontal = 3
|
size_flags_horizontal = 3
|
||||||
@@ -435,7 +485,7 @@ alignment = 1
|
|||||||
|
|
||||||
[node name="Name" type="Label" parent="MarginContainer/GridContainer/VBoxContainer2/CreditsLine12" unique_id=2037812278]
|
[node name="Name" type="Label" parent="MarginContainer/GridContainer/VBoxContainer2/CreditsLine12" unique_id=2037812278]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
text = "Cesire"
|
text = "Cesire / ItsATreee on Twitch"
|
||||||
label_settings = SubResource("LabelSettings_5k6jv")
|
label_settings = SubResource("LabelSettings_5k6jv")
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
@@ -472,3 +522,5 @@ shadow_enabled = true
|
|||||||
shadow_normal_bias = 0.0
|
shadow_normal_bias = 0.0
|
||||||
shadow_opacity = 0.92
|
shadow_opacity = 0.92
|
||||||
shadow_blur = 4.667
|
shadow_blur = 4.667
|
||||||
|
|
||||||
|
[connection signal="pressed" from="MarginContainer/GridContainer/VBoxContainer/TitleScreen" to="." method="_on_title_screen_pressed"]
|
||||||
|
|||||||
@@ -3,3 +3,7 @@ class_name Credits
|
|||||||
|
|
||||||
func appear():
|
func appear():
|
||||||
%AnimationPlayer.play("appear")
|
%AnimationPlayer.play("appear")
|
||||||
|
|
||||||
|
func _on_title_screen_pressed():
|
||||||
|
SceneManager.change_to_scene(TitleScene.new(), false)
|
||||||
|
|
||||||
|
|||||||
@@ -22,11 +22,6 @@ point_count = 4
|
|||||||
offsets = PackedFloat32Array(0, 0.8689956, 0.98253274)
|
offsets = PackedFloat32Array(0, 0.8689956, 0.98253274)
|
||||||
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
|
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0)
|
||||||
|
|
||||||
[sub_resource type="LabelSettings" id="LabelSettings_6qyp1"]
|
|
||||||
font = ExtResource("4_aao0q")
|
|
||||||
font_size = 50
|
|
||||||
font_color = Color(1, 0.6509804, 0.09019608, 1)
|
|
||||||
|
|
||||||
[sub_resource type="ViewportTexture" id="ViewportTexture_aao0q"]
|
[sub_resource type="ViewportTexture" id="ViewportTexture_aao0q"]
|
||||||
viewport_path = NodePath("AnnounceContainer/HBoxContainer/ObjectVisualiser/SubViewport")
|
viewport_path = NodePath("AnnounceContainer/HBoxContainer/ObjectVisualiser/SubViewport")
|
||||||
|
|
||||||
@@ -227,11 +222,22 @@ text = "NEW_TOOL"
|
|||||||
label_settings = ExtResource("3_7nrno")
|
label_settings = ExtResource("3_7nrno")
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="AnnounceText" type="Label" parent="AnnounceContainer" unique_id=1537255164]
|
[node name="AnnounceText" type="RichTextLabel" parent="AnnounceContainer" unique_id=1992702255]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
theme_override_colors/default_color = Color(1, 0.6509804, 0.08627451, 1)
|
||||||
|
theme_override_fonts/normal_font = ExtResource("4_aao0q")
|
||||||
|
theme_override_fonts/bold_font = ExtResource("4_aao0q")
|
||||||
|
theme_override_fonts/bold_italics_font = ExtResource("4_aao0q")
|
||||||
|
theme_override_fonts/italics_font = ExtResource("4_aao0q")
|
||||||
|
theme_override_font_sizes/normal_font_size = 50
|
||||||
|
theme_override_font_sizes/bold_font_size = 60
|
||||||
|
theme_override_font_sizes/bold_italics_font_size = 50
|
||||||
|
theme_override_font_sizes/italics_font_size = 50
|
||||||
|
theme_override_font_sizes/mono_font_size = 50
|
||||||
|
bbcode_enabled = true
|
||||||
text = "Pelle"
|
text = "Pelle"
|
||||||
label_settings = SubResource("LabelSettings_6qyp1")
|
fit_content = true
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
[node name="HBoxContainer" type="GridContainer" parent="AnnounceContainer" unique_id=802355154]
|
[node name="HBoxContainer" type="GridContainer" parent="AnnounceContainer" unique_id=802355154]
|
||||||
@@ -279,11 +285,12 @@ own_world_3d = true
|
|||||||
transparent_bg = true
|
transparent_bg = true
|
||||||
size = Vector2i(300, 300)
|
size = Vector2i(300, 300)
|
||||||
|
|
||||||
[node name="AnnouceObject" type="Node3D" parent="AnnounceContainer/HBoxContainer/ObjectVisualiser/SubViewport" unique_id=986671004]
|
[node name="AnnounceObject" type="Node3D" parent="AnnounceContainer/HBoxContainer/ObjectVisualiser/SubViewport" unique_id=986671004]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(-0.054461285, 0.73170173, 0.6795513, -0.8508927, 0.32199714, -0.4149924, -0.52245957, -0.6008157, 0.60510355, 0, 0, 0)
|
transform = Transform3D(0.9687702, -0.030383619, -0.24602485, -0.11000262, 0.83650446, -0.53682446, 0.22209063, 0.54715794, 0.8071189, 0, 0, 0)
|
||||||
|
|
||||||
[node name="Camera3D" type="Camera3D" parent="AnnounceContainer/HBoxContainer/ObjectVisualiser/SubViewport" unique_id=1788331074]
|
[node name="Camera3D" type="Camera3D" parent="AnnounceContainer/HBoxContainer/ObjectVisualiser/SubViewport" unique_id=1788331074]
|
||||||
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
|
||||||
keep_aspect = 0
|
keep_aspect = 0
|
||||||
current = true
|
current = true
|
||||||
|
|||||||
@@ -4,11 +4,11 @@ class_name Announce
|
|||||||
|
|
||||||
const DEFAULT_OBJECT_ACCELERATION = Vector2(3,0)
|
const DEFAULT_OBJECT_ACCELERATION = Vector2(3,0)
|
||||||
|
|
||||||
@export var announce_object : AnnouceObject = null : set = set_announce_object
|
@export var announce_object : AnnounceObject = null : set = set_announce_object
|
||||||
|
|
||||||
@export_tool_button("Update", "Callable") var update_action = set_announce_object
|
@export_tool_button("Update", "Callable") var update_action = set_announce_object
|
||||||
|
|
||||||
var announce_objects : Array[AnnouceObject] = []
|
var announce_objects : Array[AnnounceObject] = []
|
||||||
|
|
||||||
var object_acceleration := Vector2(0,0)
|
var object_acceleration := Vector2(0,0)
|
||||||
|
|
||||||
@@ -33,6 +33,26 @@ func _ready():
|
|||||||
GameInfo.game_data.item_announced.append(i.name)
|
GameInfo.game_data.item_announced.append(i.name)
|
||||||
)
|
)
|
||||||
|
|
||||||
|
if (
|
||||||
|
GameInfo.game_data.max_energy_announced != GameInfo.game_data.player_data.max_energy
|
||||||
|
):
|
||||||
|
announce_objects.append(AnnounceModel.new(
|
||||||
|
tr("UPGRADED_MAX_ENERGY_TO_%d") % GameInfo.game_data.player_data.max_energy
|
||||||
|
))
|
||||||
|
GameInfo.game_data.max_energy_announced = GameInfo.game_data.player_data.max_energy
|
||||||
|
|
||||||
|
if (
|
||||||
|
GameInfo.game_data.max_inventory_announced != GameInfo.game_data.player_data.inventory.seeds_size
|
||||||
|
):
|
||||||
|
announce_objects.append(AnnounceModel.new(
|
||||||
|
tr("UPGRADED_INVENTORY_SIZE_TO_%d") % GameInfo.game_data.player_data.inventory.seeds_size
|
||||||
|
))
|
||||||
|
GameInfo.game_data.max_inventory_announced = GameInfo.game_data.player_data.inventory.seeds_size
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
if announce_object == null and not visible and len(announce_objects) > 0:
|
if announce_object == null and not visible and len(announce_objects) > 0:
|
||||||
announce_object = announce_objects.pop_front()
|
announce_object = announce_objects.pop_front()
|
||||||
@@ -71,18 +91,20 @@ func update_rotation(delta):
|
|||||||
else :
|
else :
|
||||||
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
|
object_acceleration = object_acceleration.lerp(DEFAULT_OBJECT_ACCELERATION, 0.1)
|
||||||
|
|
||||||
%AnnouceObject.rotate(Vector3.UP, object_rotation.x * delta)
|
%AnnounceObject.rotate(Vector3.UP, object_rotation.x * delta)
|
||||||
%AnnouceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
|
%AnnounceObject.rotate(Vector3.RIGHT, object_rotation.y * delta)
|
||||||
|
|
||||||
|
|
||||||
func set_announce_object(object := announce_object):
|
func set_announce_object(object := announce_object):
|
||||||
Pointer.action_disabled = not object
|
Pointer.action_disabled = not object
|
||||||
if is_node_ready() and object:
|
if is_node_ready() and object:
|
||||||
for children in %AnnouceObject.get_children():
|
for children in %AnnounceObject.get_children():
|
||||||
children.queue_free()
|
children.queue_free()
|
||||||
|
|
||||||
%AnnouceObject.add_child(object.get_3d_object())
|
%Camera3D.position.z = object.get_camera_z_pos()
|
||||||
%AnnouceObject.rotation = Vector3.ZERO
|
|
||||||
|
%AnnounceObject.add_child(object.get_3d_object())
|
||||||
|
%AnnounceObject.rotation = Vector3.ZERO
|
||||||
%AnnounceTitle.text = object.get_title()
|
%AnnounceTitle.text = object.get_title()
|
||||||
%AnnounceText.text = object.get_text()
|
%AnnounceText.text = object.get_text()
|
||||||
%AnnounceDesc.text = object.get_desc()
|
%AnnounceDesc.text = object.get_desc()
|
||||||
|
|||||||
@@ -0,0 +1,32 @@
|
|||||||
|
@tool
|
||||||
|
extends AnnounceObject
|
||||||
|
class_name AnnounceModel
|
||||||
|
|
||||||
|
const ORCHID_3D_SCENE = preload("res://entities/player_3d/resources/3d_orchid.blend")
|
||||||
|
|
||||||
|
@export var text : String
|
||||||
|
|
||||||
|
|
||||||
|
func _init(
|
||||||
|
_text := text
|
||||||
|
):
|
||||||
|
text = _text
|
||||||
|
|
||||||
|
func get_3d_object() -> Node3D:
|
||||||
|
return ORCHID_3D_SCENE.instantiate()
|
||||||
|
|
||||||
|
func get_title() -> String:
|
||||||
|
return "MODEL_HAS_BEEN_UPGRADED"
|
||||||
|
|
||||||
|
func get_text() -> String:
|
||||||
|
return text
|
||||||
|
|
||||||
|
func get_camera_z_pos() -> float:
|
||||||
|
return 5.
|
||||||
|
|
||||||
|
func get_card_info() -> CardInfo:
|
||||||
|
return null
|
||||||
|
|
||||||
|
func _on_dismiss():
|
||||||
|
pass
|
||||||
|
# GameInfo.game_data.player_data.tool_discovered.append(tool_item.get_item_name())
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://dnemq1wa14s8g
|
||||||
+4
-1
@@ -1,6 +1,6 @@
|
|||||||
@abstract
|
@abstract
|
||||||
extends Resource
|
extends Resource
|
||||||
class_name AnnouceObject
|
class_name AnnounceObject
|
||||||
|
|
||||||
var desc := ""
|
var desc := ""
|
||||||
var image : Texture = null
|
var image : Texture = null
|
||||||
@@ -17,6 +17,9 @@ func get_desc() -> String:
|
|||||||
func get_image() -> Texture:
|
func get_image() -> Texture:
|
||||||
return image
|
return image
|
||||||
|
|
||||||
|
func get_camera_z_pos() -> float:
|
||||||
|
return 1.0
|
||||||
|
|
||||||
@abstract func get_card_info() -> CardInfo
|
@abstract func get_card_info() -> CardInfo
|
||||||
|
|
||||||
@abstract func _on_dismiss()
|
@abstract func _on_dismiss()
|
||||||
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
@tool
|
@tool
|
||||||
extends AnnouceObject
|
extends AnnounceObject
|
||||||
class_name AnnounceTool
|
class_name AnnounceTool
|
||||||
|
|
||||||
const ITEM_3D_SCENE = preload("res://gui/game/inventory_gui/inventory_item/inventory_item_3d.tscn")
|
const ITEM_3D_SCENE = preload("res://gui/game/inventory_gui/inventory_item/inventory_item_3d.tscn")
|
||||||
+2
-2
@@ -128,7 +128,7 @@ variables={
|
|||||||
"whoareyou": "false",
|
"whoareyou": "false",
|
||||||
"whynorth": "false"
|
"whynorth": "false"
|
||||||
}
|
}
|
||||||
translation/id_counter=280
|
translation/id_counter=295
|
||||||
translation/locales=[]
|
translation/locales=[]
|
||||||
history/visited_event_history_enabled=true
|
history/visited_event_history_enabled=true
|
||||||
audio/type_sound_bus="Sfx"
|
audio/type_sound_bus="Sfx"
|
||||||
@@ -264,7 +264,7 @@ zoom_out={
|
|||||||
[internationalization]
|
[internationalization]
|
||||||
|
|
||||||
locale/translation_remaps={}
|
locale/translation_remaps={}
|
||||||
locale/translations=PackedStringArray("res://translation/game/gui.en.translation", "res://translation/game/gui.fr.translation", "res://translation/dialogs/dialogic_character_translations.en.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.en.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.fr.translation", "res://translation/dialogs/dialogic_1_waking_up_translation.en.translation", "res://translation/dialogs/dialogic_1_waking_up_translation.fr.translation", "res://translation/dialogs/dialogic_2_demeter_intro_translation.en.translation", "res://translation/dialogs/dialogic_2_demeter_intro_translation.fr.translation", "res://translation/dialogs/dialogic_3_demeter_ship_presentation_translation.en.translation", "res://translation/dialogs/dialogic_3_demeter_ship_presentation_translation.fr.translation", "res://translation/dialogs/dialogic_4_cave_translation.en.translation", "res://translation/dialogs/dialogic_4_cave_translation.fr.translation", "res://translation/dialogs/dialogic_5_mercury_arrival_translation.en.translation", "res://translation/dialogs/dialogic_5_mercury_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_6_mercury_departure_translation.en.translation", "res://translation/dialogs/dialogic_6_mercury_departure_translation.fr.translation", "res://translation/dialogs/dialogic_7_venus_arrival_translation.en.translation", "res://translation/dialogs/dialogic_7_venus_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_8_venus_departure_translation.en.translation", "res://translation/dialogs/dialogic_8_venus_departure_translation.fr.translation", "res://translation/dialogs/dialogic_9_borea_translation.en.translation", "res://translation/dialogs/dialogic_cave_translation.en.translation", "res://translation/dialogs/dialogic_cave_translation.fr.translation", "res://translation/dialogs/dialogic_character_translations.fr.translation", "res://translation/dialogs/dialogic_6_vending_machine_presentation_translation.en.translation", "res://translation/dialogs/dialogic_6_vending_machine_presentation_translation.fr.translation")
|
locale/translations=PackedStringArray("res://translation/game/gui.en.translation", "res://translation/game/gui.fr.translation", "res://translation/dialogs/dialogic_character_translations.en.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.en.translation", "res://translation/dialogs/dialogic_demeter_ship_failed_translation.fr.translation", "res://translation/dialogs/dialogic_1_waking_up_translation.en.translation", "res://translation/dialogs/dialogic_1_waking_up_translation.fr.translation", "res://translation/dialogs/dialogic_2_demeter_intro_translation.en.translation", "res://translation/dialogs/dialogic_2_demeter_intro_translation.fr.translation", "res://translation/dialogs/dialogic_3_demeter_ship_presentation_translation.en.translation", "res://translation/dialogs/dialogic_3_demeter_ship_presentation_translation.fr.translation", "res://translation/dialogs/dialogic_4_cave_translation.en.translation", "res://translation/dialogs/dialogic_4_cave_translation.fr.translation", "res://translation/dialogs/dialogic_5_mercury_arrival_translation.en.translation", "res://translation/dialogs/dialogic_5_mercury_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_6_mercury_departure_translation.en.translation", "res://translation/dialogs/dialogic_6_mercury_departure_translation.fr.translation", "res://translation/dialogs/dialogic_7_venus_arrival_translation.en.translation", "res://translation/dialogs/dialogic_7_venus_arrival_translation.fr.translation", "res://translation/dialogs/dialogic_8_venus_departure_translation.en.translation", "res://translation/dialogs/dialogic_8_venus_departure_translation.fr.translation", "res://translation/dialogs/dialogic_9_borea_translation.en.translation", "res://translation/dialogs/dialogic_cave_translation.en.translation", "res://translation/dialogs/dialogic_cave_translation.fr.translation", "res://translation/dialogs/dialogic_character_translations.fr.translation", "res://translation/dialogs/dialogic_6_vending_machine_presentation_translation.en.translation", "res://translation/dialogs/dialogic_6_vending_machine_presentation_translation.fr.translation", "res://translation/dialogs/dialogic_1_aqua_travel_phone_call_translation.en.translation", "res://translation/dialogs/dialogic_1_astra_travel_phone_call_translation.en.translation", "res://translation/dialogs/dialogic_1_estia_travel_phone_call_translation.en.translation", "res://translation/dialogs/dialogic_1_subterra_travel_phone_call_translation.en.translation", "res://translation/dialogs/dialogic_2_aqua_arrival_translation.en.translation", "res://translation/dialogs/dialogic_2_astra_top_translation.en.translation", "res://translation/dialogs/dialogic_2_estia_arrival_translation.en.translation", "res://translation/dialogs/dialogic_2_subterra_arrival_translation.en.translation", "res://translation/dialogs/dialogic_3_astra_end_translation.en.translation", "res://translation/dialogs/dialogic_91_borea_comms_up_translation.en.translation", "res://translation/dialogs/dialogic_92_borea_later_translation.en.translation", "res://translation/dialogs/dialogic_9_borea_arrival_translation.en.translation")
|
||||||
locale/test="fr"
|
locale/test="fr"
|
||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|||||||
@@ -48,6 +48,7 @@ var data_last_updated = 0.
|
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var plant_grid : PlantGrid
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var plant_grid : PlantGrid
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|
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||||||
# Cheat Code
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# Cheat Code
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||||||
|
# TOCHANGE
|
||||||
func _input(_e):
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func _input(_e):
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||||||
if (
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if (
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||||||
Input.is_action_pressed("drop")
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Input.is_action_pressed("drop")
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||||||
|
|||||||
@@ -181,6 +181,18 @@ tracks/8/keys = {
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|||||||
"update": 1,
|
"update": 1,
|
||||||
"values": [1.0]
|
"values": [1.0]
|
||||||
}
|
}
|
||||||
|
tracks/9/type = "value"
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||||||
|
tracks/9/imported = false
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||||||
|
tracks/9/enabled = true
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||||||
|
tracks/9/path = NodePath("../ColorRect:modulate:a")
|
||||||
|
tracks/9/interp = 1
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||||||
|
tracks/9/loop_wrap = true
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||||||
|
tracks/9/keys = {
|
||||||
|
"times": PackedFloat32Array(0),
|
||||||
|
"transitions": PackedFloat32Array(1),
|
||||||
|
"update": 1,
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||||||
|
"values": [0.0]
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||||||
|
}
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||||||
|
|
||||||
[sub_resource type="Animation" id="Animation_ofiho"]
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[sub_resource type="Animation" id="Animation_ofiho"]
|
||||||
resource_name = "arrive"
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resource_name = "arrive"
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||||||
@@ -292,6 +304,18 @@ tracks/8/keys = {
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|||||||
"update": 0,
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"update": 0,
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||||||
"values": [0.0, 1.0]
|
"values": [0.0, 1.0]
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||||||
}
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}
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||||||
|
tracks/9/type = "value"
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||||||
|
tracks/9/imported = false
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||||||
|
tracks/9/enabled = true
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||||||
|
tracks/9/path = NodePath("../ColorRect:modulate:a")
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||||||
|
tracks/9/interp = 2
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||||||
|
tracks/9/loop_wrap = true
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||||||
|
tracks/9/keys = {
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||||||
|
"times": PackedFloat32Array(0, 0.33333334),
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||||||
|
"transitions": PackedFloat32Array(1, 1),
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||||||
|
"update": 0,
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||||||
|
"values": [1.0, 0.0]
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||||||
|
}
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||||||
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|
||||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_1xafb"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_1xafb"]
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||||||
_data = {
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_data = {
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||||||
@@ -543,6 +567,17 @@ unique_name_in_owner = true
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z_index = 100
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z_index = 100
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mouse_filter = 2
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mouse_filter = 2
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||||||
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[node name="ColorRect" type="ColorRect" parent="." unique_id=1251793255]
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modulate = Color(1, 1, 1, 0)
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||||||
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z_index = 2
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||||||
|
anchors_preset = 15
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||||||
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anchor_right = 1.0
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||||||
|
anchor_bottom = 1.0
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||||||
|
grow_horizontal = 2
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||||||
|
grow_vertical = 2
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||||||
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mouse_filter = 2
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color = Color(0.0627451, 0.05882353, 0.16862746, 1)
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||||||
[connection signal="pressed" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Start" to="." method="_on_start_pressed"]
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[connection signal="pressed" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Start" to="." method="_on_start_pressed"]
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||||||
[connection signal="pressed" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/StartInfinite" to="." method="_on_start_infinite_pressed"]
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[connection signal="pressed" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/StartInfinite" to="." method="_on_start_infinite_pressed"]
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||||||
[connection signal="button_down" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Settings" to="." method="_on_settings_button_down"]
|
[connection signal="button_down" from="MarginContainer/GridContainer/VBoxContainer/VBoxContainer/Settings" to="." method="_on_settings_button_down"]
|
||||||
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|||||||
@@ -0,0 +1,2 @@
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keys,en
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||||||
|
Text/11d/text,This dialog is not written yet
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@@ -0,0 +1,19 @@
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|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://ctlc5w8rbifq8"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
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files=["res://translation/dialogs/dialogic_1_aqua_travel_phone_call_translation.en.translation"]
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||||||
|
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||||||
|
source_file="res://translation/dialogs/dialogic_1_aqua_travel_phone_call_translation.csv"
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||||||
|
dest_files=["res://translation/dialogs/dialogic_1_aqua_travel_phone_call_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
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|||||||
|
keys,en
|
||||||
|
Text/125/text,This dialog is not written yet
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||||||
|
@@ -0,0 +1,19 @@
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|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://cqtybv8p1owqd"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_1_astra_travel_phone_call_translation.en.translation"]
|
||||||
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||||||
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source_file="res://translation/dialogs/dialogic_1_astra_travel_phone_call_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_1_astra_travel_phone_call_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
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keys,en
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||||||
|
Text/121/text,This dialog is not written yet
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@@ -0,0 +1,19 @@
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|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://c6g1ksxr8schj"
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||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
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files=["res://translation/dialogs/dialogic_1_estia_travel_phone_call_translation.en.translation"]
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||||||
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||||||
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source_file="res://translation/dialogs/dialogic_1_estia_travel_phone_call_translation.csv"
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||||||
|
dest_files=["res://translation/dialogs/dialogic_1_estia_travel_phone_call_translation.en.translation"]
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||||||
|
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||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
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|||||||
|
keys,en
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||||||
|
Text/123/text,This dialog is not written yet
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||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://bv6y03t164q3"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_1_subterra_travel_phone_call_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_1_subterra_travel_phone_call_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_1_subterra_travel_phone_call_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/11e/text,This dialog is not written yet
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||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://c1y36kcfp7p36"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_2_aqua_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_2_aqua_arrival_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_2_aqua_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/126/text,This dialog is not written yet
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://bkjctlsqv2hn7"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_2_astra_top_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_2_astra_top_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_2_astra_top_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/122/text,This dialog is not written yet
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://dakks7otu6xut"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_2_estia_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_2_estia_arrival_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_2_estia_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/124/text,This dialog is not written yet
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://vefqqcpmdckw"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_2_subterra_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_2_subterra_arrival_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_2_subterra_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/127/text,This dialog is not written yet
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://csvxr6673p20a"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_3_astra_end_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_3_astra_end_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_3_astra_end_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -19,7 +19,7 @@ Text/10e/text,"Anyway, you still have quite a long way to go.","Bon, tu as encor
|
|||||||
Text/cc/text,"You now need to go a little further north, to a new relay base, [color=#FFA617]Venus Base[/color].","Tu dois maintenant aller un peu plus loin au sud, dans une nouvelle base relais, la [color=#FFA617]Base Vénus[/color]."
|
Text/cc/text,"You now need to go a little further north, to a new relay base, [color=#FFA617]Venus Base[/color].","Tu dois maintenant aller un peu plus loin au sud, dans une nouvelle base relais, la [color=#FFA617]Base Vénus[/color]."
|
||||||
Text/110/text,"[b]I managed to repair the ship[/b], but I'm afraid it hasn't returned to its original state...","[b]J'ai réussi à réparer le vaisseau[/b], mais j'ai bien peur qu'il ne soit pas revenu à son état d'origine…"
|
Text/110/text,"[b]I managed to repair the ship[/b], but I'm afraid it hasn't returned to its original state...","[b]J'ai réussi à réparer le vaisseau[/b], mais j'ai bien peur qu'il ne soit pas revenu à son état d'origine…"
|
||||||
Text/111/text,"[b]I also did some cleaning in your seeds[/b], they have gone bad during the time I repaired the ship. I hope you don't mind...","[b]J'ai fait du nettoyage dans tes graines[/b], elles ont pourri pendant les réparations. J'espère que ça ne te dérange pas…"
|
Text/111/text,"[b]I also did some cleaning in your seeds[/b], they have gone bad during the time I repaired the ship. I hope you don't mind...","[b]J'ai fait du nettoyage dans tes graines[/b], elles ont pourri pendant les réparations. J'espère que ça ne te dérange pas…"
|
||||||
Choice/112/text,"No problem, I'll found better ones.","Pas de problème, j'en trouverai de meilleures."
|
Choice/112/text,"No problem, I'll find better ones.","Pas de problème, j'en trouverai de meilleures."
|
||||||
Choice/112/disabled_text,,
|
Choice/112/disabled_text,,
|
||||||
Choice/113/text,Oh no ! But I've been away just a moment !,Oh non ! Mais je ne me suis absenté qu'un instant !
|
Choice/113/text,Oh no ! But I've been away just a moment !,Oh non ! Mais je ne me suis absenté qu'un instant !
|
||||||
Choice/113/disabled_text,,
|
Choice/113/disabled_text,,
|
||||||
|
|||||||
|
@@ -1,6 +1,7 @@
|
|||||||
keys,en,fr
|
keys,en,fr
|
||||||
Text/ed/text,"Well, you've done the easiest part so far, but all the remaining relay bases along the way have been destroyed by the weather... So, you're going to have a long road ahead of you to reach me.","Bon, tu as fait le plus facile pour l'instant, mais toutes les bases relais restantes sur le chemin sont HS. Tu vas donc devoir faire un long trajet jusqu'à moi."
|
Text/ed/text,"Well, you've done the easiest part so far, but all the remaining relay bases along the way have been destroyed by the weather... So, you're going to have a long road ahead of you to reach me.","Bon, tu as fait le plus facile pour l'instant, mais toutes les bases relais restantes sur le chemin sont HS. Tu vas donc devoir faire un long trajet jusqu'à moi."
|
||||||
Text/ee/text,"However, I'm glad you made it this far! I understand that waking up in that dark room must have been quite a shock.","Cependant, je suis heureuse que tu sois arrivé jusque-là ! Je comprends que le réveil que tu as subi dans cette salle obscure n'a pas dû être évident."
|
Text/119/text,"Hopefully, you'll be glad to hear that I managed to improve the models in this base, and you'll now have 4 energy for the rest of the trip!","Heureusement, j'ai réussi à améliorer les modèles dans la base, et tu auras désormais 4 d'énergie pour le reste de ton voyage !"
|
||||||
|
Text/ee/text,I'm glad you made it this far! I understand that waking up in that dark room must have been quite a shock.,"Je suis heureuse que tu sois arrivé jusque-là ! Je comprends que le réveil que tu as subi dans cette salle obscure n'a pas dû être évident."
|
||||||
Text/ef/text,"This is the first time you've come this far, or rather, the first time an iteration has reached this base.","C'est la première fois que tu arrives aussi loin, enfin la première fois qu'une itération atteint ce lieu."
|
Text/ef/text,"This is the first time you've come this far, or rather, the first time an iteration has reached this base.","C'est la première fois que tu arrives aussi loin, enfin la première fois qu'une itération atteint ce lieu."
|
||||||
Choice/f0/text,"What do you mean by ""an iteration""?","Qu'est-ce que tu entends par ""une itération"" ?"
|
Choice/f0/text,"What do you mean by ""an iteration""?","Qu'est-ce que tu entends par ""une itération"" ?"
|
||||||
Choice/f0/disabled_text,,
|
Choice/f0/disabled_text,,
|
||||||
|
|||||||
|
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/11a/text,This dialog is not written yet
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://ckcg62artl4ll"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_91_borea_comms_up_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_91_borea_comms_up_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_91_borea_comms_up_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/11b/text,This dialog is not written yet
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://cl73bfcxgbgui"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_92_borea_later_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_92_borea_later_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_92_borea_later_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
keys,en
|
||||||
|
Text/11c/text,This dialog is not written yet
|
||||||
|
@@ -0,0 +1,19 @@
|
|||||||
|
[remap]
|
||||||
|
|
||||||
|
importer="csv_translation"
|
||||||
|
type="Translation"
|
||||||
|
uid="uid://binamce5cs4pm"
|
||||||
|
|
||||||
|
[deps]
|
||||||
|
|
||||||
|
files=["res://translation/dialogs/dialogic_9_borea_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
source_file="res://translation/dialogs/dialogic_9_borea_arrival_translation.csv"
|
||||||
|
dest_files=["res://translation/dialogs/dialogic_9_borea_arrival_translation.en.translation"]
|
||||||
|
|
||||||
|
[params]
|
||||||
|
|
||||||
|
compress=1
|
||||||
|
delimiter=0
|
||||||
|
unescape_keys=false
|
||||||
|
unescape_translations=true
|
||||||
@@ -371,6 +371,9 @@ ORBIT,Orbit,Orbite
|
|||||||
RECHARGE_NUMBER,Recharge Number,Nombre de recharge
|
RECHARGE_NUMBER,Recharge Number,Nombre de recharge
|
||||||
ORCHID_ENERGY,Orchid's energy,Énergie d'Orchid
|
ORCHID_ENERGY,Orchid's energy,Énergie d'Orchid
|
||||||
NEW_TOOL,New tool,Nouvel Outil
|
NEW_TOOL,New tool,Nouvel Outil
|
||||||
|
MODEL_HAS_BEEN_UPGRADED,Model has been upgraded,Votre modèle à été amélioré
|
||||||
|
UPGRADED_MAX_ENERGY_TO_%d,Max energy set to [b]%d[/b],[b]%d[/b] d'énergie maximale
|
||||||
|
UPGRADED_INVENTORY_SIZE_TO_%d,Inventory size set to [b]%d[/b],[b]%d[/b] de taille d'inventaire
|
||||||
NEW_MUTATION,New Mutation,Nouvelle Mutation
|
NEW_MUTATION,New Mutation,Nouvelle Mutation
|
||||||
THIS_MUTATION_CAN_NOW_APPEAR_ON_SEEDS,"This mutation can now appear on seeds","Cette mutation pourra désormais apparaître sur les graines"
|
THIS_MUTATION_CAN_NOW_APPEAR_ON_SEEDS,"This mutation can now appear on seeds","Cette mutation pourra désormais apparaître sur les graines"
|
||||||
NEW_ARTEFACT,New Artefact,Nouvel Artefact
|
NEW_ARTEFACT,New Artefact,Nouvel Artefact
|
||||||
|
|||||||
|
Reference in New Issue
Block a user