extends PlantMutation class_name CleaningMutation func get_icon() -> Texture: return preload("res://common/icons/bug.svg") func get_mutation_id() -> String: return "CLEANING" func get_mutation_name() -> String: return tr("CLEANING") func get_mutation_description() -> String: return tr("CLEANING_EFFECT_TEXT").format({ "purification_radius": get_purification_radius() }) func _start_dead_effect(plant: Plant): plant.region.decontaminate(Math.get_tiles_in_circle( plant.global_position, get_purification_radius() * (Region.TILE_SIZE + Region.TILE_SIZE / 2.) )) func get_purification_radius() -> int: return level * 2