@tool extends Artefact class_name StabilisatorArtefact func get_artefact_name() -> String: return "STABILISATOR" func get_artefact_desc() -> String: return "STABILISATOR_DESC_TEXT" func get_3d_scene() -> PackedScene: return preload("res://common/game_data/scripts/artefacts/stabilisator/stabilisator.blend") func modify_plant_lifetime(plant_lifetime : int) -> int: return plant_lifetime + 1