extends PlantMutation class_name FertileMutation func get_icon() -> Texture: return preload("res://common/icons/seedling.svg") func get_mutation_id() -> String: return "FERTILE" func get_mutation_name() -> String: return tr("FERTILE") func get_mutation_description() -> String: return tr("FERTILE_EFFECT_TEXT_LEVEL_%d") % level func mutate_seed_buff(_plant_data: PlantData) -> int: return level