[gd_scene format=3 uid="uid://by45bbbnf0k13"] [ext_resource type="Script" uid="uid://cbf2005eqe2aj" path="res://gui/game/objective_progress_bar/scripts/gauge_3d.gd" id="1_d3qsk"] [ext_resource type="PackedScene" uid="uid://cam5igcebfvsd" path="res://gui/game/objective_progress_bar/assets/3d/gauge.blend" id="2_74wpt"] [sub_resource type="Gradient" id="Gradient_vk2vv"] colors = PackedColorArray(1, 0, 0.43137255, 1, 1, 0.6509804, 0.09019608, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_7sip7"] gradient = SubResource("Gradient_vk2vv") [sub_resource type="CylinderMesh" id="CylinderMesh_d3qsk"] height = 4.8 [sub_resource type="Gradient" id="Gradient_74wpt"] offsets = PackedFloat32Array(0, 0.38308457, 1) colors = PackedColorArray(1, 0.6509804, 0.09019608, 1, 1, 0.40159988, 0.22089553, 1, 1, 0, 0.43137255, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_figjt"] gradient = SubResource("Gradient_74wpt") fill_to = Vector2(0, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fjj83"] shading_mode = 0 albedo_texture = SubResource("GradientTexture2D_figjt") [node name="Gauge3D" type="Node3D" unique_id=232507348] script = ExtResource("1_d3qsk") progress = 1.675 [node name="Model" parent="." unique_id=1195456570 instance=ExtResource("2_74wpt")] [node name="ProgressBar" type="Sprite3D" parent="." unique_id=159202262] unique_name_in_owner = true transform = Transform3D(-1.13321775e-07, 0, 0.989, 0, 200, 0, -2.5925, 0, -4.3230564e-08, 0.27917147, -1.0458755, 5.3935585) visible = false centered = false texture = SubResource("GradientTexture1D_7sip7") [node name="ProgressBar3D" type="MeshInstance3D" parent="." unique_id=1654530777] unique_name_in_owner = true transform = Transform3D(2, 0, 0, 0, -8.742278e-08, 2, 0, -2, -8.742278e-08, -0.14886618, 0, 0) mesh = SubResource("CylinderMesh_d3qsk") surface_material_override/0 = SubResource("StandardMaterial3D_fjj83")