extends PlantMutation class_name ToughMutation func get_icon() -> Texture: return preload("res://common/icons/chevrons-up.svg") func get_base_rarity() -> int: return 0 func get_mutation_id() -> String: return "TOUGH" func get_mutation_name() -> String: return tr("TOUGH") func get_mutation_description() -> String: return tr("TOUGH_EFFECT_TEXT_LEVEL_%d") % [3 - level] func mutate_score_multiplier(_plant_data: PlantData, multiplier: int) -> int: return multiplier + 2 func mutate_growing_time(_plant_data: PlantData, growing_time: int) -> int: return growing_time + maxi(0, 3 - level)