extends Control var planet: Planet var item1: Item var item2: Item func show_rewards(): get_tree().paused = true %AnimationPlayer.play("show") func hide_rewards(): get_tree().paused = false %AnimationPlayer.play_backwards("show") func _on_planet_quota_reward_asked(_planet:Planet, _item1:Item, _item2:Item): planet = _planet item1 = _item1 item2 = _item2 %Reward1Button.text = item1.name %Reward1Button.icon = item1.icon %Reward1Desc.text = item1.description %Reward2Button.text = item2.name %Reward2Button.icon = item2.icon %Reward2Desc.text = item2.description show_rewards() func _on_reward_1_button_pressed(): if planet: planet.choose_quota_reward(item1) hide_rewards() func _on_reward_2_button_pressed(): if planet: planet.choose_quota_reward(item2) hide_rewards()