extends Fork class_name Trowel const TROWEL_ZONE_RADIUS = 50 func get_item_name() -> String: return "Trowel" func get_description() -> String: return "Use it to harvest mature plants, can get a [b]bonus seed[/b] from each plant." func get_icon() -> Texture2D: return preload("res://common/icons/trowel.svg") func get_usage_zone_radius() -> int: return TROWEL_ZONE_RADIUS func harvest(p : Plant, player: Player): ProduceSeedsEffect.new(1).effect(p) player.play_sfx("harvest") p.harvest()