audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav" join demeter center [animation="Bounce In" length="1.0"] demeter: Hi ![pause=0.5] Phew,[pause=0.3] I thought no one would reply.[pause=0.5] Are you [color=#FFA617]Orchid[/color] ?[pause=0.5] You may not be familiar with this name but you must have seen it in your memory. #id:23 - Uh... Who are you ? #id:24 demeter: Oh sorry ![pause=0.5] I cannot send you my IDs for now,[pause=0.2] you are too far away from me. #id:25 - Where am I ? #id:26 demeter: Don't worry,[pause=0.3] you are in a subterranean base,[pause=0.2] but you will get to the surface very soon. #id:27 - Wait ! Who am I ? #id:28 demeter: Hmmm.[pause=0.4].[pause=0.4].[pause=0.4] Interesting question.[pause=0.5] I elaborated your system but I don't know in which frame you are currently in.[pause=0.5] We'll find out ! #id:29 demeter: I'm glad you are finally awake ![pause=0.5] To be honest,[pause=0.3] I wasn't sure I would be able to make you function normally.[pause=0.5] Your frame has remained here for millennia without any maintenance. #id:2a - Did you create me ? #id:2b demeter: Sort of ![pause=0.5] I didn't manufacture your body,[pause=0.2] I borrowed it,[pause=0.2] but I designed your cognitive system.[pause=0.5] Be forgiving,[pause=0.2] it won't be perfect,[pause=0.2] I was designed to manage,[pause=0.2] not to create. #id:2c - Why did you wake me ? #id:2d demeter: To be honest,[pause=0.2] I don't really know.[pause=0.3].[pause=0.3].[pause=0.3] I mean,[pause=0.3] there are a lot of reasons,[pause=0.2] but I'll tell you more about it later. #id:2e - What are you ? #id:2f demeter: I'm the same as you.[pause=0.5] The same as all the sentient beings remaining on this planet.[pause=0.5] Robot,[pause=0.2] artificial intelligence,[pause=0.2] machine.[pause=0.4].[pause=0.4].[pause=0.4] Our creators gave us many titles. #id:30 demeter: Ok,[pause=0.2] no more questions for now,[pause=0.2] listen to me carefully. #id:31 demeter: A long time ago,[pause=0.3] this planet was full of life.[pause=0.5] Plants were thriving on mountains,[pause=0.2] under seas and across plains. #id:32 demeter: Now,[pause=0.3] this world is a barren wasteland.[pause=0.5] You'll see it as soon as you leave this base. #id:33 demeter: Something happened a year ago.[pause=0.3].[pause=0.3].[pause=0.3]. The [color=#119758][b]Talion[/b][/color],[pause=0.3] a unique element giving birth to new life forms when shattered,[pause=0.5] reappeared. #id:34 demeter: With the [color=#119758][b]Talion[/b][/color] back on the surface,[pause=0.2] we can bring this planet back to life. #id:35 demeter: But first things first,[pause=0.3] you have to learn how everything is working up here,[pause=0.2] and how to use the [color=#119758][b]Talion[/b][/color] to plant seeds. #id:36 demeter: [b]Just remember the following[/b] #id:37 label explanations #id:38 demeter: When you emerge from this building,[pause=0.2] search for the [b]Recharge Station[/b], I think there is one near the entrance. #id:a2 demeter: Then,[pause=0.3] you'll have to find seeds by smashing some [b]Talion Veins[/b] in the stones with your shovel. #id:a3 demeter: You can then plant seeds in the yellow moss you'll find on the ground, it's the only [b]Fertile Zones[/b]. #id:a4 demeter: When you are out of [b]Energy[/b], you can recharge on the [b]Recharge Station[/b], time will pass and plants will grow. #id:a5 demeter: Each seed is different by their [b]Mutations[/b], and you can get same or better seed from a plant by destroying it when mature, or waiting the end of their lifetime. #id:a6 demeter: Plants generate [b]Plant Points[/b] when mature, get enough plant points and you'll complete the training. #id:a7 - That's a lot of information, can you repeat ? #id:3f demeter: Ok,[pause=0.2] listen carefully. #id:40 jump explanations - Ok, now I have more questions ! #id:41 demeter: Sorry,[pause=0.2] we'll speak more after this.[pause=0.5] I send you an elevator,[pause=0.2] good luck [color=#FFA617]Orchid[/color] ! #id:42 audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav" [wait time="2.0"] [end_timeline]