@tool extends Artefact class_name TalionRelayArtifact func get_artefact_name() -> String: return "TALION_RELAY" func get_artefact_desc() -> String: return "TALION_RELAY_DESC_TEXT" func get_3d_scene() -> PackedScene: return preload("res://common/game_data/scripts/artefacts/talion_relay/talion_relay.blend") func modify_mutation_probability(plant_mutation_probability) -> float: return plant_mutation_probability * 1.5