extends PlantMutation class_name QuickMutation func get_icon() -> Texture: return preload("res://common/icons/chevrons-up.svg") func get_base_rarity() -> int: return 0 func get_mutation_id() -> String: return "QUICK" func get_mutation_name() -> String: return tr("QUICK") func get_mutation_description() -> String: return tr("QUICK_EFFECT_TEXT_LEVEL_%d") % level func mutate_score(_plant_data : PlantData, score : int) -> int: return score + level func mutate_growing_time(_data : PlantData, grow_time : int) -> int: return max(grow_time - level, 1)