extends PlantMutation class_name FertileMutation func get_icon() -> Texture: return preload("res://common/icons/chevrons-up.svg") func get_base_rarity() -> int: return 0 func get_mutation_id() -> String: return "FERTILE" func get_mutation_name() -> String: return tr("FERTILE") func get_mutation_description() -> String: return tr("FERTILE_EFFECT_TEXT_LEVEL_%d") % level func mutate_lifetime(_plant_data : PlantData, lifetime : int) -> int: print("TODO:: Implemnt FERTILE lifetime based on plants around") return lifetime + level