extends PlantEffect class_name DecontaminateTerrainEffect func get_decontamination_radius(): return 50 + 50 * level func get_effect_name() -> String: return "Decontaminate" func get_effect_description() -> String: var ret = "Decontaminate %d unit around it" % [get_decontamination_radius()] return ret func effect(plant): var radius = get_decontamination_radius() plant.planet.garden.impact_contamination( plant.global_position, radius )