extends Interactable class_name Machine const MAX_MACHINE_LEVEL = 3 var level : int = 1 var machine_name : String = "" var machine_desc : String = "" func setup_machine_info(machine_type : MachineType, _level : int = 1): level = _level machine_name = machine_type.name machine_desc = machine_type.description setup_machine_sprite() func setup_machine_sprite(): pass func pointer_text() -> String: return machine_name func inspector_info() -> Inspector.Info: return Inspector.Info.new( pointer_text(), machine_desc ) static func get_level_color(l : int) -> Color: match l: 1: return Color("4ed38a") 2: return Color("4ec6ee") 3: return Color("bd70e2") _: return Color("bd70e2")