extends PlantMutation class_name QuickMutation func get_icon() -> Texture: return preload("res://common/icons/chevrons-up.svg") func get_base_rarity() -> int: return 0 func get_mutation_id() -> String: return "QUICK" func get_mutation_name() -> String: return tr("QUICK") func get_mutation_description() -> String: return tr("QUICK_EFFECT_TEXT_LEVEL").format({"score_increase": get_score_increase(), "lifetime_decrease": get_lifetime_decrease()}) func mutate_score(_plant_data: PlantData, score: int) -> int: return score + level func mutate_lifetime(_plant_data: PlantData, lifetime: int) -> int: return max(lifetime - level, 1) func get_score_increase() -> int: return floori((level + 1.0) / 2) func get_lifetime_decrease() -> int: return maxi(0, 6 - get_score_increase())