@tool extends Artefact class_name TalionSoilArtifact func get_artefact_name() -> String: return "TALION_SOIL" func get_artefact_desc() -> String: return "TALION_SOIL_DESC_TEXT" func get_3d_scene() -> PackedScene: return preload("res://common/game_data/scripts/artefacts/talion_soil/talion_soil.blend") func modify_plant_influence_radius(plant_influence_radius : float) -> float: return plant_influence_radius * 1.4