Files
zacharie 3ff6d68371 Dev 0.2.0
* Base Astra dev (pas terminée)
* Réparation du bug du level up des mutations
* Boost de la difficulté sur tous les modes
* Increase backrooms distance et réparation du succès
* Réparation de coquilles de textes et des logs qui ne s'affichent plus
2026-07-25 12:42:42 +02:00

34 lines
754 B
GDScript

extends Scene
class_name AstraScene
@export var is_spawning : bool
func _init(
_is_spawning : bool = true,
):
is_spawning = _is_spawning
func get_scene_id() -> String:
return "ASTRA"
func get_scene_path() -> String:
return "res://stages/3d_scenes/astra_base/astra_base.tscn"
func is_mouse_captured() -> bool:
return true
func is_needed_to_be_announced() -> bool:
return true
func get_scene_title() -> String:
return tr("ASTRA_FACTORY")
func get_scene_icon() -> Texture:
return preload("res://common/icons/building-factory-2.svg")
func _on_generated(generated_scene : Node):
if is_spawning:
(generated_scene as AstraBase).spawn_player()
else:
(generated_scene as AstraBase).arrive_player()