seeding-planets/gui/game/screen/screen.tscn
Zacharie Guet 9c449b234f developpement d'écran de chargement et d'écran de sélection de niveau
* modification de certains assets
* optimisation de chunks
* ajout d'un SceneManager
* ajout d'un premier dialogue avec Demeter
* changement des jour en charge
* mise en place d'un système de run
* etc...
2026-01-10 13:04:33 +01:00

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[gd_scene load_steps=2 format=3 uid="uid://rxao2rluuwqq"]
[ext_resource type="Texture2D" uid="uid://dwbg8ec5hdall" path="res://gui/game/screen/textures/screen.png" id="1_cq61g"]
[node name="Screen" type="NinePatchRect"]
z_index = 1
offset_right = 235.0
offset_bottom = 171.0
texture = ExtResource("1_cq61g")
region_rect = Rect2(0, 0, 491, 520)
patch_margin_left = 64
patch_margin_top = 58
patch_margin_right = 171
patch_margin_bottom = 113
[node name="ScreenContainer" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 55
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20