Files
seeding-planets/entities/plants/scripts/plant_mutation/tough_mutation.gd

24 lines
666 B
GDScript

extends PlantMutation
class_name ToughMutation
func get_icon() -> Texture:
return preload("res://common/icons/shield.svg")
func get_mutation_id() -> String:
return "TOUGH"
func get_mutation_name() -> String:
return tr("TOUGH")
func get_mutation_description() -> String:
return tr("TOUGH_EFFECT_TEXT_LEVEL_%d") % get_growing_time_increase()
func mutate_score_multiplier(_plant_data: PlantData, multiplier: int) -> int:
return multiplier * 2
func mutate_growing_time(_plant_data: PlantData, growing_time: int) -> int:
return maxi(0, growing_time + get_growing_time_increase())
func get_growing_time_increase()->int:
return 4 - level