Files
seeding-planets/entities/player/inventory/scripts/items/package.gd
Zacharie Guet 83d462f2f4 changement du scene manager, amélioration du cockpit et autres
* refonte du scene manager
* refonte du audio manager
* premier rework des plantes
* nettoyage des dossiers/fichiers
* renommage de planète en region
* fix des run
2026-01-23 18:06:27 +01:00

33 lines
732 B
GDScript

extends Item
class_name Package
@export var scene: PackedScene
@export var package_name : String
@export_multiline var package_description : String
func _init(_scene : PackedScene = null):
scene = _scene
func get_item_name() -> String:
return package_name
func get_description() -> String:
return package_description
func get_icon() -> Texture2D:
return preload("res://common/icons/package.svg")
func use_text() -> String:
return tr("OPEN")
func is_one_time_use():
return true
func can_use(player : Player, _zone : Player.ActionZone) -> bool:
return player.region != null
func use(player : Player, zone : Player.ActionZone) -> bool:
player.region.instantiate_entity(scene, zone.get_global_position())
return true