seeding-planets/gui/game/win/scripts/win.gd

22 lines
443 B
GDScript

extends Control
func _ready():
visible = false
func win(planet : Planet):
visible = true
get_tree().paused = true
%WinTitle.text = "Score : " + str(roundi(planet.decontamination_surface))
func _on_restart_pressed():
GameInfo.game_data.current_planet_data = null
get_tree().paused = false
get_tree().reload_current_scene()
func _on_quit_pressed():
get_tree().quit()
func _on_planet_day_limit_exceed(planet : Planet):
win(planet)