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seeding-planets/dialogs/timelines/1_waking_up/5_mercury_arrival.dtl
T
zacharie 65f806b1f1 Dev 0.1.0
* Ajout des logs et de la radio
2026-07-20 00:42:47 +02:00

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join demeter center [animation="Fade In" length="1.0"]
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hi_orchid_3.wav"
demeter: I'm detecting the [color=#FFA617][b]Mercury base[/b][/color] from your ship's sensors. I hope the Internode is okay... #id:160
- It's fine for now. #id:161
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hm-hm_1.wav"
- Are you kidding? The battery is draining faster and faster, it's unbearable. #id:162
audio "res://common/audio_manager/assets/sfx/dialogs/voices/ohhh_2.wav"
demeter: It's already impressive that nothing has exploded on the ship yet. #id:163
demeter: ... #id:164
demeter: Can we just pretend I didn't say anything? I really don't want to wipe your memory again. #id:165
- ... #id:166
audio "res://common/audio_manager/assets/sfx/dialogs/voices/hmm_2.wav"
demeter: Oh, I'm doing what I can. #id:167
- The ship could explode? #id:168
audio "res://common/audio_manager/assets/sfx/dialogs/voices/no_1.wav"
demeter: Not explode, but its reactor uses experimental technology from the [color=#FFA617][b]Talion[/b][/color], and it could easily reach a critical instability threshold and create a deflagration that would jeopardize all of its systems. #id:169
- Wipe my memory? #id:16a
audio "res://common/audio_manager/assets/sfx/dialogs/voices/sorry_1.wav"
demeter: Let's just say you're not my first attempt... I don't want to discourage you as my previous attempts did... #id:16b
demeter: Anyway, there's enough in the base to repair the Internode, and I even found some O-800 models, I mean models identical to yours. #id:16c
demeter: I'd like you to find the base and synchronize your data with it. That will allow you to come back here if you run out of energy. #id:16d
demeter: See you [color=#FFA617][b]Orchid[/b][/color] ! #id:16e
audio "res://common/audio_manager/assets/sfx/dialogs/voices/good_luck_2.wav"
leave demeter [animation="Fade Out" length="1.0"]
[wait time="2.0"]
[end_timeline]