Files
seeding-planets/common/scene_manager/scripts/scenes/credits_scene.gd
T

11 lines
224 B
GDScript

extends Scene
class_name CreditsScene
func get_scene_id() -> String:
return "CREDITS"
func get_scene_path() -> String:
return "res://gui/credits/credits.tscn"
func is_needed_to_be_saved() -> bool:
return false