Files
seeding-planets/entities/plants/resources/plant_parts/FlowerH6.tres
Altaezio cdb8926d88 Contours des plantes et collisions
* nouveaux sprites avec contours pour les plantes
* les sprites de plantes peuvent être aléatoirement flips
* ajout de collisions aux portes
2026-03-21 12:32:56 +01:00

22 lines
903 B
Plaintext

[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://b8xgss5v23jn4"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_5sxp7"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_57qfg"]
[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_c757a"]
[sub_resource type="Resource" id="Resource_ttm26"]
script = ExtResource("1_5sxp7")
position = Vector2(-14, -20)
attach_types = Array[int]([2])
[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
atlas = ExtResource("3_c757a")
region = Rect2(1184, 1454, 108, 102)
[resource]
resource_name = "FlowerH6"
script = ExtResource("2_57qfg")
texture = SubResource("AtlasTexture_yh7e0")
type = 3
root = SubResource("Resource_ttm26")