Files
seeding-planets/entities/plants/resources/plant_parts/FlowerI1.tres
Altaezio cdb8926d88 Contours des plantes et collisions
* nouveaux sprites avec contours pour les plantes
* les sprites de plantes peuvent être aléatoirement flips
* ajout de collisions aux portes
2026-03-21 12:32:56 +01:00

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[gd_resource type="Resource" script_class="PlantPart" format=3 uid="uid://blobsykb20xvj"]
[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="1_ivg6h"]
[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_5yu6q"]
[ext_resource type="Texture2D" uid="uid://bdwmandgxrjgn" path="res://entities/plants/assets/sprites/asset_plantes.png" id="3_26jmb"]
[sub_resource type="Resource" id="Resource_aod3q"]
script = ExtResource("1_ivg6h")
position = Vector2(-14, -20)
attach_types = Array[int]([2])
[sub_resource type="AtlasTexture" id="AtlasTexture_yh7e0"]
atlas = ExtResource("3_26jmb")
region = Rect2(1461, 1342, 98, 92)
[resource]
resource_name = "FlowerI1"
script = ExtResource("2_5yu6q")
texture = SubResource("AtlasTexture_yh7e0")
type = 3
root = SubResource("Resource_aod3q")