seeding-planets/entities/interactables/scripts/interactable.gd

25 lines
574 B
GDScript

extends InspectableEntity
class_name Interactable
var available : bool = true
func can_interact(_p : Player) -> bool:
return true
func interaction_cost(_p : Player) -> int:
return 0
func interact(_p : Player) -> bool:
printerr("Interact function called on abstract Interactable class")
return false
func generate_collision(area_width : float) -> CollisionShape2D:
var collision = CollisionShape2D.new()
var collision_shape = CircleShape2D.new()
collision_shape.radius = area_width
collision.shape = collision_shape
add_child(collision)
return collision