Files
seeding-planets/entities/player/inventory/scripts/items/ship_portal.gd
Zacharie Guet 940b3c1553 Dev Démo 1.2
* les plantes se placent désormais sur une grille
* ajouts de curseurs relatifs à l'item
* ajout de settings sur la sensibilité à la souris
* ajout d'un défi en fin de run
2026-06-12 16:42:00 +02:00

39 lines
948 B
GDScript

extends Item
class_name ShipPortal
func get_item_name() -> String:
return tr("SHIP_TELEPORT")
func get_item_type() -> ItemType:
return Item.ItemType.TOOL_ITEM
func get_description() -> String:
return tr("SHIP_TELEPORT_DESC_TEXT")
func get_icon() -> Texture2D:
return preload("res://common/icons/rocket.svg")
func get_pointer() -> Texture2D:
return preload("res://gui/pointer/assets/cursors/pointer-ship.svg")
func get_energy_used() -> int:
return 0
func get_usage_zone_radius() -> int:
return 0
func is_usage_need_proximity() -> bool:
return false
func is_action_need_press_time() -> bool:
return true
func can_use(_player : Player, _zone: Player.ActionZone) -> bool:
return true
func use_text() -> String:
return tr("SHIP_TELEPORT_USE_TEXT")
func use(_player : Player, _zone: Player.ActionZone):
SceneManager.change_to_scene(CockpitScene.new())
AudioManager.play_sfx("Teleportation")