* refonte du scene manager * refonte du audio manager * premier rework des plantes * nettoyage des dossiers/fichiers * renommage de planète en region * fix des run
24 lines
477 B
GDScript
24 lines
477 B
GDScript
extends Control
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@export_file var game_scene_path : String
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func _ready():
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visible = false
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func win(region : Region):
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visible = true
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get_tree().paused = true
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%WinTitle.text = tr("SCORE_%d") % roundi(region.garden.get_score())
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func _on_restart_pressed():
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GameInfo.game_data.reset_all()
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get_tree().paused = false
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SceneManager.change_scene("REGION_SELECTION")
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func _on_quit_pressed():
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get_tree().quit()
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func _on_region_day_limit_exceed(region : Region):
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win(region)
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