28 lines
2.1 KiB
Plaintext
28 lines
2.1 KiB
Plaintext
audio "res://common/audio_manager/assets/sfx/dialogs/sfx/incoming_transmission.wav"
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join demeter center [animation="Fade In" length="1.0"]
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demeter: Great, [color=#FFA617]Orchid[/color]! I now have access to the base from the ship! #id:ca
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demeter: I've programmed a new destination for you in the onboard computer. #id:cb
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- OK! What's next? #id:104
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- Uhm, what just happened down there? #id:105
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demeter: Oh sorry, I forgot that it can be confusing for you. #id:106
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demeter: You saved yourself in the base datacenter, and I configured a function to put back your consciousness in a O-800 model that lies down there. #id:107
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demeter: I'm not sure you'll manage to do the rest of the journey in one go, so I'm covering our bases. #id:108
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demeter: Did you see your old body? #id:109
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- My... body? #id:10a
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demeter: Oh, never mind, that's really nothing. #id:10b
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- Yes, and that was really creepy! #id:10c
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demeter: Sorry! The save function caused a bug in your case, so I had to abandon it here. #id:10d
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demeter: Anyway, you still have quite a long way to go. #id:10e
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demeter: You now need to go a little further north, to a new relay base, [color=#FFA617]Venus Base[/color]. #id:cc
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demeter: [b]I managed to repair the ship[/b], but I'm afraid it hasn't returned to its original state... #id:110
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demeter: [b]I also did some cleaning in your seeds[/b], they have gone bad during the time I repaired the ship. I hope you don't mind... #id:111
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- No problem, I'll found better ones. #id:112
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- Oh no ! But I've been away just a moment ! #id:113
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demeter: Uhm, I actually repaired the ship over two full months; I didn't wake you up just after the save, I thought that you wouldn't want to wait that long! #id:114
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demeter: I've updated you in the meantime, and you'll discover a new tool I just added, a tractable beam! #id:115
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demeter: If you were in trouble for sorting your seeds, it might help you. #id:116
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demeter: Good luck with the [color=#FFA617]Venus Relay Base[/color]; it's a little further than the last one. #id:d7
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audio "res://common/audio_manager/assets/sfx/dialogs/sfx/closing_transmission.wav"
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leave demeter [animation="Fade Out" length="1.0"]
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[wait time="2.0"]
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[end_timeline] |