seeding-planets/entities/interactables/truck/ladder/scripts/truck_ladder.gd

10 lines
228 B
GDScript

extends Interactable
class_name TruckLadder
const TRUCK_SCENE_PATH = "res://stages/terrain/truck/truck.tscn"
func interact(p : Player):
p.planet.save()
get_tree().change_scene_to_file(TRUCK_SCENE_PATH)
return true