seeding-planets/entities/plants/scripts/plant_effects/decontaminate_terrain_effect.gd
Zacharie Guet a8bb09407e ajout de la traduction #70
* Fix de l'inspection de l'inventaire
* Suppression des assets d'objectifs
2025-11-07 17:36:18 +01:00

20 lines
494 B
GDScript

extends PlantEffect
class_name DecontaminateTerrainEffect
func get_decontamination_radius():
return 50 + 50 * level
func get_effect_name() -> String:
return tr("DECONTAMINATE")
func get_effect_description() -> String:
var ret = tr("DECONTAMINATE_%d_UNIT_AROUND_IT") % [get_decontamination_radius()]
return ret
func effect(plant):
var radius = get_decontamination_radius()
plant.planet.garden.impact_contamination(
plant.global_position,
radius
)