seeding-planets/gui/game/win/scripts/win.gd
Zacharie Guet a8bb09407e ajout de la traduction #70
* Fix de l'inspection de l'inventaire
* Suppression des assets d'objectifs
2025-11-07 17:36:18 +01:00

24 lines
522 B
GDScript

extends Control
const PLANET_RUN_SCENE = preload("res://stages/planet_run/planet_run.tscn")
func _ready():
visible = false
func win(planet : Planet):
visible = true
get_tree().paused = true
%WinTitle.text = tr("SCORE_%d") % str(roundi(planet.garden.get_score()))
func _on_restart_pressed():
GameInfo.game_data.reset_all()
get_tree().paused = false
get_tree().change_scene_to_packed(PLANET_RUN_SCENE)
func _on_quit_pressed():
get_tree().quit()
func _on_planet_day_limit_exceed(planet : Planet):
win(planet)