seeding-planets/common/inventory/scripts/items/seed_item.gd

11 lines
243 B
GDScript

extends Item
class_name SeedItem
@export var plant_type: PlantType
func _init():
if plant_type:
if plant_type.name:
name = plant_type.name
if plant_type.seed_texture:
icon = plant_type.seed_texture