Files
seeding-planets/common/scene_manager/scripts/scenes/cockpit_scene.gd
T

25 lines
504 B
GDScript

@tool
extends Scene
class_name CockpitScene
func get_scene_id() -> String:
return "COCKPIT"
func get_scene_path() -> String:
return "res://stages/3d_scenes/cockpit_scene/cockpit_scene.tscn"
func is_mouse_captured() -> bool:
return true
func is_needed_to_be_announced() -> bool:
return true
func get_scene_title() -> String:
return tr("INTERNODE")
func get_scene_icon() -> Texture:
return preload("res://common/icons/rocket.svg")
func can_abandon() -> bool:
return true