seeding-planets/entities/plants/scripts/plant_mutation/quick_mutation.gd
Zacharie Guet a8bb09407e ajout de la traduction #70
* Fix de l'inspection de l'inventaire
* Suppression des assets d'objectifs
2025-11-07 17:36:18 +01:00

17 lines
434 B
GDScript

extends PlantMutation
class_name QuickMutation
func get_icon() -> Texture:
return preload("res://common/icons/chevrons-up.svg")
func get_base_rarity() -> int:
return 0
func get_mutation_name() -> String:
return tr("QUICK")
func get_mutation_description() -> String:
return tr("QUICK_EFFECT_TEXT_LEVEL_%d") % level
func mutate_grow_time(_plant : Plant, grow_time : int) -> int:
return max(grow_time - level, 0)