Files
seeding-planets/gui/game/announce/scripts/announce_model.gd
T

32 lines
620 B
GDScript

@tool
extends AnnounceObject
class_name AnnounceModel
const ORCHID_3D_SCENE = preload("res://entities/player_3d/resources/3d_orchid.blend")
@export var text : String
func _init(
_text := text
):
text = _text
func get_3d_object() -> Node3D:
return ORCHID_3D_SCENE.instantiate()
func get_title() -> String:
return "MODEL_HAS_BEEN_UPGRADED"
func get_text() -> String:
return text
func get_camera_z_pos() -> float:
return 5.
func get_card_info() -> CardInfo:
return null
func _on_dismiss():
pass
# GameInfo.game_data.player_data.tool_discovered.append(tool_item.get_item_name())