seeding-planets/gui/game/win/scripts/win.gd
Zacharie Guet dbe8f03531 fix post-proto
* ajout d'un fondu de musique au changement de phase
* résolution de bugs en tout genre
2025-11-14 16:43:52 +01:00

24 lines
480 B
GDScript

extends Control
@export_file var game_scene_path : String
func _ready():
visible = false
func win(planet : Planet):
visible = true
get_tree().paused = true
%WinTitle.text = tr("SCORE_%d") % roundi(planet.garden.get_score())
func _on_restart_pressed():
GameInfo.game_data.reset_all()
get_tree().paused = false
get_tree().change_scene_to_file(game_scene_path)
func _on_quit_pressed():
get_tree().quit()
func _on_planet_day_limit_exceed(planet : Planet):
win(planet)