[gd_scene format=3 uid="uid://da2dnjy802y1l"]

[ext_resource type="Script" uid="uid://es5nf3pho7t1" path="res://entities/mecha/weapons/gatling/bullet/bullet.gd" id="1_s22gb"]

[sub_resource type="CapsuleMesh" id="CapsuleMesh_yf5fn"]
radius = 0.328125
height = 2.694336
radial_segments = 4
rings = 1

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_57qmd"]
shading_mode = 0
albedo_color = Color(0.99215686, 0.9372549, 0.56078434, 1)
disable_receive_shadows = true

[node name="Bullet" type="Node3D" unique_id=226363088]
script = ExtResource("1_s22gb")

[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=564603597]
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0)
mesh = SubResource("CapsuleMesh_yf5fn")
surface_material_override/0 = SubResource("StandardMaterial3D_57qmd")

[node name="RayCast3D" type="RayCast3D" parent="." unique_id=888262706]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, -1.3228955)
target_position = Vector3(0, -3, 0)
collide_with_areas = true
