[gd_scene format=3 uid="uid://da2dnjy802y1l"] [ext_resource type="Script" uid="uid://es5nf3pho7t1" path="res://entities/mecha/weapons/gatling/bullet/bullet.gd" id="1_s22gb"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_yf5fn"] radius = 0.328125 height = 2.694336 radial_segments = 4 rings = 1 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_57qmd"] shading_mode = 0 albedo_color = Color(0.99215686, 0.9372549, 0.56078434, 1) disable_receive_shadows = true [node name="Bullet" type="Node3D" unique_id=226363088] script = ExtResource("1_s22gb") [node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=564603597] transform = Transform3D(1, 0, 0, 0, -4.371139e-08, -1, 0, 1, -4.371139e-08, 0, 0, 0) mesh = SubResource("CapsuleMesh_yf5fn") surface_material_override/0 = SubResource("StandardMaterial3D_57qmd") [node name="RayCast3D" type="RayCast3D" parent="." unique_id=888262706] unique_name_in_owner = true transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 0, 0, -1.3228955) target_position = Vector3(0, -3, 0) collide_with_areas = true