; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Swarm Farm" config/version="proto-1" run/main_scene="uid://c72xmokv2cooh" config/features=PackedStringArray("4.7", "Mobile") boot_splash/bg_color=Color(0.22352941, 0.03529412, 0.2784314, 1) config/icon="res://icon.svg" [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/size/mode=3 window/stretch/mode="canvas_items" window/stretch/aspect="expand" [file_customization] folder_colors={ "res://autoload/": "green", "res://common/": "pink", "res://entities/": "orange", "res://gui/": "purple", "res://objects/": "red", "res://scenes/": "blue" } [input] move_to={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(273, 9),"global_position":Vector2(282, 57),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } turn_camera={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":4,"position":Vector2(285, 28),"global_position":Vector2(294, 76),"factor":1.0,"button_index":3,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } fire={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(156, 12),"global_position":Vector2(165, 60),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } zoom_out={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(220, 16),"global_position":Vector2(229, 64),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } zoom_in={ "deadzone": 0.2, "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(361, 16),"global_position":Vector2(370, 64),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } [physics] 3d/physics_engine="Jolt Physics" [rendering] rendering_device/driver.windows="d3d12" renderer/rendering_method="mobile"