Minor improvements

This commit is contained in:
2024-09-01 12:41:08 +02:00
parent 0d37e456cb
commit 21b694d4b6
9 changed files with 83 additions and 34 deletions

View File

@@ -15,11 +15,11 @@ func set_area(need : Array):
zone_grad.set_color(0, Color.BLACK)
zone_grad.set_color(1, Color.BLACK)
var min = (float(need[0]) + GameTerrain.LEVELS_NUMBER/2)/GameTerrain.LEVELS_NUMBER
var max = (float(need[1]) + GameTerrain.LEVELS_NUMBER/2)/GameTerrain.LEVELS_NUMBER
var min_value = (float(need[0]) + float(GameTerrain.LEVELS_NUMBER)/2)/GameTerrain.LEVELS_NUMBER
var max_value = (float(need[1]) + float(GameTerrain.LEVELS_NUMBER)/2)/GameTerrain.LEVELS_NUMBER
zone_grad.add_point(min, Color(0,0,0,0))
zone_grad.add_point(max, Color.BLACK)
zone_grad.add_point(min_value, Color(0,0,0,0))
zone_grad.add_point(max_value, Color.BLACK)
var texture := GradientTexture1D.new()