Adding tutorial
This commit is contained in:
parent
ebcea9f687
commit
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@ -15,7 +15,7 @@
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planter = NodePath("../../Planter")
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(1477, 1071)
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position = Vector2(1679, 1556)
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script = ExtResource("3_7olyu")
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[node name="Planter" parent="." node_paths=PackedStringArray("camera") instance=ExtResource("3_qx0o7")]
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BIN
assets/sounds/Dialogue.mp3
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BIN
assets/sounds/Dialogue.mp3
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Binary file not shown.
19
assets/sounds/Dialogue.mp3.import
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19
assets/sounds/Dialogue.mp3.import
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@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://n7seb2bqfped"
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path="res://.godot/imported/Dialogue.mp3-8e95b643defa7624e04ed11704f2ddfb.mp3str"
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[deps]
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source_file="res://assets/sounds/Dialogue.mp3"
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dest_files=["res://.godot/imported/Dialogue.mp3-8e95b643defa7624e04ed11704f2ddfb.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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@ -62,3 +62,45 @@ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorActi
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ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
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Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
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Remove-Item -Recurse -Force '{temp_dir}'"
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[preset.1]
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name=""
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platform="Web"
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runnable=true
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advanced_options=false
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dedicated_server=false
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custom_features=""
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export_filter="all_resources"
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include_filter=""
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exclude_filter=""
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export_path=""
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encryption_include_filters=""
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encryption_exclude_filters=""
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encrypt_pck=false
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encrypt_directory=false
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script_export_mode=2
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[preset.1.options]
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custom_template/debug=""
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custom_template/release=""
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variant/extensions_support=false
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variant/thread_support=false
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vram_texture_compression/for_desktop=true
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vram_texture_compression/for_mobile=false
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html/export_icon=true
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html/custom_html_shell=""
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html/head_include=""
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html/canvas_resize_policy=2
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html/focus_canvas_on_start=true
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html/experimental_virtual_keyboard=false
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progressive_web_app/enabled=false
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progressive_web_app/ensure_cross_origin_isolation_headers=true
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progressive_web_app/offline_page=""
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progressive_web_app/display=1
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progressive_web_app/orientation=0
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progressive_web_app/icon_144x144=""
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progressive_web_app/icon_180x180=""
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progressive_web_app/icon_512x512=""
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progressive_web_app/background_color=Color(0, 0, 0, 1)
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@ -25,7 +25,7 @@ wait_time = 0.2
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one_shot = true
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[node name="Robot" parent="." instance=ExtResource("6_of7ri")]
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position = Vector2(1439, 1360)
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position = Vector2(1964, 1669)
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[node name="RobotSeed" type="Sprite2D" parent="Robot"]
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position = Vector2(0, 63)
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@ -1,9 +1,20 @@
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[gd_scene load_steps=5 format=3 uid="uid://dha8pa1les53a"]
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[gd_scene load_steps=11 format=3 uid="uid://dha8pa1les53a"]
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[ext_resource type="Script" path="res://scripts/gui.gd" id="1_6gq27"]
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[ext_resource type="PackedScene" uid="uid://bm8nlb7kmaa6k" path="res://objects/gui/Seed_queue.tscn" id="1_lh8u1"]
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[ext_resource type="PackedScene" uid="uid://iaf4md4cbwqh" path="res://objects/gui/Seed_card.tscn" id="2_bt3vo"]
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[ext_resource type="PackedScene" uid="uid://0so4tpnkk8t2" path="res://objects/gui/Scanner_modes.tscn" id="3_bsm7r"]
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[ext_resource type="Script" path="res://scripts/tuto.gd" id="5_5h6w8"]
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[ext_resource type="Texture2D" uid="uid://dqogq148ksscp" path="res://assets/sprites/robot/walk/frame_01.png" id="5_kwcrh"]
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[ext_resource type="Theme" uid="uid://dnebunkx13tbr" path="res://assets/gui/Text.tres" id="6_tw1fh"]
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[ext_resource type="AudioStream" uid="uid://n7seb2bqfped" path="res://assets/sounds/Dialogue.mp3" id="8_8y3ei"]
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[sub_resource type="LabelSettings" id="LabelSettings_kryjr"]
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font_size = 20
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[sub_resource type="LabelSettings" id="LabelSettings_y5jk3"]
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font_size = 22
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font_color = Color(0.882353, 0.6, 0.145098, 1)
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[node name="Gui" type="Control"]
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layout_mode = 3
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@ -38,4 +49,69 @@ mouse_filter = 1
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[node name="ScannerModes" parent="MarginContainer" instance=ExtResource("3_bsm7r")]
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layout_mode = 2
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[node name="Tuto" type="Control" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("5_5h6w8")
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[node name="ColorRect" type="ColorRect" parent="Tuto"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.08, 0.0432, 0.0793867, 0.803922)
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[node name="MarginContainer" type="MarginContainer" parent="Tuto"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/margin_left = 20
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theme_override_constants/margin_top = 20
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theme_override_constants/margin_right = 20
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theme_override_constants/margin_bottom = 20
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[node name="TextureRect" type="TextureRect" parent="Tuto/MarginContainer"]
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custom_minimum_size = Vector2(300, 300)
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layout_mode = 2
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size_flags_horizontal = 0
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size_flags_vertical = 8
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texture = ExtResource("5_kwcrh")
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expand_mode = 1
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stretch_mode = 5
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[node name="Text" type="Label" parent="Tuto/MarginContainer"]
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custom_minimum_size = Vector2(600, 256.175)
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 8
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theme = ExtResource("6_tw1fh")
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text = "Hi there !
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Welcome to GJ 238 B, an awesome exoplanet that somehow, dsddsdsd sdsdd sdsd s sdssd sdsdsdsdd dsdddsd"
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label_settings = SubResource("LabelSettings_kryjr")
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horizontal_alignment = 1
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vertical_alignment = 1
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autowrap_mode = 2
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[node name="Label2" type="Label" parent="Tuto/MarginContainer"]
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layout_mode = 2
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size_flags_horizontal = 8
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size_flags_vertical = 8
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theme = ExtResource("6_tw1fh")
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text = "Click to continue"
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label_settings = SubResource("LabelSettings_y5jk3")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="RobotSpeak" type="AudioStreamPlayer" parent="Tuto"]
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stream = ExtResource("8_8y3ei")
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[connection signal="scanner_selected" from="MarginContainer/ScannerModes" to="." method="_on_scanner_modes_scanner_selected"]
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@ -17,7 +17,7 @@ shader_parameter/data_texture_size = null
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shader_parameter/texture_low_threshold = 0.3
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shader_parameter/texture_high_threshold = 0.7
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shader_parameter/dimension = null
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shader_parameter/texture_size = Vector2(384, 216)
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shader_parameter/texture_size = Vector2(768, 432)
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shader_parameter/smooth_change_range = 0.15
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shader_parameter/texture_low = ExtResource("6_wj5l3")
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shader_parameter/texture_medium = ExtResource("7_iuq0o")
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@ -38,7 +38,7 @@ shader_parameter/data_texture_size = Vector2(1000, 1000)
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shader_parameter/texture_low_threshold = 0.01
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shader_parameter/texture_high_threshold = 0.711
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shader_parameter/dimension = 1
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shader_parameter/texture_size = Vector2(384, 216)
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shader_parameter/texture_size = Vector2(768, 432)
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shader_parameter/smooth_change_range = 0.0
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shader_parameter/texture_low = ExtResource("9_wuhlx")
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shader_parameter/texture_medium = SubResource("GradientTexture1D_hwe6p")
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@ -68,25 +68,24 @@ texture_repeat = 2
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material = SubResource("ShaderMaterial_4rqj7")
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color = Color(1, 1, 1, 0)
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texture_scale = Vector2(5, 5)
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polygon = PackedVector2Array(27, 788, 54, 1452, 1715, 1163, 1439, -501, -416, -340)
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[node name="Animals" type="Node2D" parent="."]
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y_sort_enabled = true
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[node name="Animal" parent="Animals" instance=ExtResource("4_pkphc")]
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position = Vector2(1905, 566)
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position = Vector2(2394, 775)
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plant_need = "Chardon"
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[node name="Animal2" parent="Animals" instance=ExtResource("4_pkphc")]
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position = Vector2(382, 2220)
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position = Vector2(871, 2429)
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plant_need = "Chardon"
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[node name="Animal3" parent="Animals" instance=ExtResource("4_pkphc")]
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position = Vector2(1847, 2248)
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position = Vector2(2336, 2457)
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plant_need = "Buisson"
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[node name="Animal4" parent="Animals" instance=ExtResource("4_pkphc")]
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position = Vector2(536, 548)
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position = Vector2(1025, 757)
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plant_need = "Chene"
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[connection signal="liberated" from="Animals/Animal" to="." method="_on_animal_liberated"]
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@ -4,7 +4,7 @@ enum Stats {WATER, FERTILITY, PRESENCE}
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const TERRAIN_SIZE = Vector2i(300, 300)
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const LEVELS_NUMBER : int = 20
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const MAP_RATIO = 8;
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const MAP_RATIO = 10;
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@onready var image := Image.create_empty(
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TERRAIN_SIZE.x,
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32
scripts/tuto.gd
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32
scripts/tuto.gd
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extends Control
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var texts = [
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"Hi there !",
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"Welcome to GJ 238 b, it was a nice and hospitable exoplanet, but the humans settled in and ruined this place.",
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"Now nothing grows, and the animals won't show up !",
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"You got to help me with this, I prepared a lot of seeds, you just have to click and I'll plant.",
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"The problem is that the place is quite inhospitable, each plant needs a special amount of water, a certain quality of ground (the fertility), and more or less space (population).",
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"You have to place these plants in a special order, like the little ones first, for example.",
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"The trees at the corner of the map are where the animals are hiding, it need a certain amount of vegetation around them to go out.",
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"You can move on the map with the arrows (maj for maximal speed!), or you can click and grab with the mouse middle button.",
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"Take advantage of the scanners at the top of the screen if you're lost.",
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"Oh, I almost forgot, you can skip a seed with the right click if you want!",
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"Let's help those animals!",
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]
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var cursor = 0
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func _ready():
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next_text()
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$RobotSpeak.playing = true
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func _input(event):
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if event.is_action_pressed("plant"):
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next_text()
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func next_text():
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if cursor >= len(texts):
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hide()
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else:
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$MarginContainer/Text.text = texts[cursor]
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cursor += 1
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