Add water again

This commit is contained in:
Zacharie Guet 2024-09-02 00:44:09 +02:00
parent e13faa02d2
commit fc4be1f695
2 changed files with 4 additions and 4 deletions

View File

@ -9,7 +9,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="export/windows/MiniJam166.exe"
export_path="export/windows/Seeding The Wasteland Win.exe"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
@ -74,7 +74,7 @@ custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path=""
export_path="export/web/index.html"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false

View File

@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://scripts/map.gd" id="1_3np0o"]
[ext_resource type="PackedScene" uid="uid://6ferubyu2uy1" path="res://scenes/Scanners.tscn" id="1_6mlj0"]
[ext_resource type="PackedScene" uid="uid://byv2a5d0n1538" path="res://objects/Animal.tscn" id="4_pkphc"]
[ext_resource type="Texture2D" uid="uid://bkwi6yurko7gm" path="res://assets/texture/sol_gamejam_fleurs.png" id="5_6sl35"]
[ext_resource type="Texture2D" uid="uid://ci1oiftbr13ci" path="res://assets/texture/sol_gamejam_marais.png" id="5_fbt74"]
[ext_resource type="Shader" path="res://scripts/shaders/TextureSplit.gdshader" id="5_iqvbx"]
[ext_resource type="Texture2D" uid="uid://6h5ieh6ba7re" path="res://assets/texture/sol_gamejam_mort.png" id="6_wj5l3"]
[ext_resource type="Texture2D" uid="uid://c85s1vwryvngb" path="res://assets/texture/sol_gamejam_normal.png" id="7_iuq0o"]
@ -20,7 +20,7 @@ shader_parameter/texture_size = Vector2(384, 216)
shader_parameter/smooth_change_range = 0.15
shader_parameter/texture_low = ExtResource("6_wj5l3")
shader_parameter/texture_medium = ExtResource("7_iuq0o")
shader_parameter/texture_high = ExtResource("5_6sl35")
shader_parameter/texture_high = ExtResource("5_fbt74")
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_rhtup"]