divers changements pour la sortie du second proto

* ajout du panneau solaire #54
* ajout d'un tutoriel #53
* equilibrage du jeu #73
* ajout d'un son pour l'annonce
This commit is contained in:
2025-09-26 16:56:35 +02:00
parent 6d0100d703
commit 099f8bb1be
56 changed files with 1129 additions and 87 deletions

View File

@@ -2,7 +2,7 @@ extends InspectableEntity
class_name UndergroundLoot
const AREA_WIDTH = 20
const LOOTED_ITEM_RANDOM_RANGE = 100
const LOOTED_ITEM_RANDOM_RANGE = 50
const SPRITE_SCENE : PackedScene = preload("res://entities/underground_loot/underground_loot_sprite.tscn")
@@ -43,15 +43,5 @@ func generate_collision_shape() -> CollisionShape2D:
func dig():
for item in loot:
var item_object = planet.drop_item(item, global_position)
var tween : Tween = get_tree().create_tween()
tween.tween_property(
item_object,
"position",
Vector2(
item_object.position.x + randi()%LOOTED_ITEM_RANDOM_RANGE,
item_object.position.y + randi()%LOOTED_ITEM_RANDOM_RANGE
),
0.2
)
planet.drop_item(item, global_position, LOOTED_ITEM_RANDOM_RANGE)
queue_free()