various fixes and add
This commit is contained in:
@@ -2,7 +2,8 @@
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[ext_resource type="Script" uid="uid://dt2ip3pw2cboy" path="res://entities/plants/scripts/texture_builder/plant_texture_builder.gd" id="1_s8rsj"]
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[ext_resource type="Script" uid="uid://b3jwglylqdqtw" path="res://entities/plants/scripts/texture_builder/plant_part.gd" id="2_cfiqo"]
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[ext_resource type="Resource" uid="uid://bfyafiewcrjln" path="res://entities/plants/resources/plant_parts/Base1.tres" id="3_15wue"]
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[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach.gd" id="3_cynqk"]
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[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="4_b21au"]
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[ext_resource type="Resource" uid="uid://7hrdkl6bf3o4" path="res://entities/plants/resources/plant_parts/Branch1.tres" id="4_ggud5"]
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[ext_resource type="Resource" uid="uid://bgh8a4xwc5stw" path="res://entities/plants/resources/plant_parts/Base2.tres" id="5_21cjy"]
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[ext_resource type="Resource" uid="uid://ceisi5yyie7to" path="res://entities/plants/resources/plant_parts/Branch2.tres" id="5_ufbqh"]
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@@ -54,6 +55,41 @@
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[ext_resource type="Texture2D" uid="uid://b3apxg55cjoow" path="res://entities/plants/assets/sprites/seeds/haricot/color_2.png" id="52_cynqk"]
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[ext_resource type="Texture2D" uid="uid://0ayiumcnqyc1" path="res://entities/plants/assets/sprites/seeds/haricot/outline.png" id="53_b21au"]
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[sub_resource type="Resource" id="Resource_10bgv"]
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script = ExtResource("3_cynqk")
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position = Vector2(59, 99)
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attach_types = Array[int]([0])
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[sub_resource type="Resource" id="Resource_m78t0"]
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script = ExtResource("3_cynqk")
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position = Vector2(-3, -68)
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attach_types = Array[int]([0])
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[sub_resource type="Resource" id="Resource_hbwie"]
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script = ExtResource("3_cynqk")
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position = Vector2(-17, -237)
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attach_types = Array[int]([1, 3])
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[sub_resource type="Resource" id="Resource_obhnl"]
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script = ExtResource("3_cynqk")
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position = Vector2(-50, -286)
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attach_types = Array[int]([2, 3])
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[sub_resource type="Resource" id="Resource_dhqtw"]
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script = ExtResource("3_cynqk")
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position = Vector2(-2, 333)
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[sub_resource type="AtlasTexture" id="AtlasTexture_khbsd"]
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atlas = ExtResource("4_b21au")
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region = Rect2(41, 72, 237, 686)
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[sub_resource type="Resource" id="Resource_fuh2b"]
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resource_name = "Base1"
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script = ExtResource("2_cfiqo")
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texture = SubResource("AtlasTexture_khbsd")
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root = SubResource("Resource_dhqtw")
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attaches = Array[ExtResource("3_cynqk")]([SubResource("Resource_10bgv"), SubResource("Resource_m78t0"), SubResource("Resource_hbwie"), SubResource("Resource_obhnl")])
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[sub_resource type="Resource" id="Resource_rt6tw"]
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script = ExtResource("16_c3tk3")
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parts = Array[ExtResource("2_cfiqo")]([ExtResource("11_fc4k8"), ExtResource("12_1b4fr"), ExtResource("13_ggcwy"), ExtResource("14_15wue"), ExtResource("29_nfxo0"), ExtResource("30_i8j71")])
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@@ -109,7 +145,7 @@ metadata/_custom_type_script = "uid://hs3i48clok85"
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[node name="TextureBuilder" type="Node" unique_id=79184097]
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script = ExtResource("1_s8rsj")
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bases = Array[ExtResource("2_cfiqo")]([ExtResource("3_15wue")])
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bases = Array[ExtResource("2_cfiqo")]([SubResource("Resource_fuh2b")])
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baby_bases = Array[ExtResource("2_cfiqo")]([ExtResource("5_21cjy")])
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branches = Array[ExtResource("2_cfiqo")]([ExtResource("4_ggud5"), ExtResource("5_ufbqh"), ExtResource("6_jbu3q"), ExtResource("7_21cjy"), ExtResource("8_qm7aw"), ExtResource("9_3e4c1"), ExtResource("11_hvwgo"), ExtResource("12_npk80"), ExtResource("13_hyb2i"), ExtResource("14_4gk8a")])
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n_branches = 5
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@@ -127,6 +163,6 @@ chance_to_have_part = 0.9
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origin_weights_base = Dictionary[int, int]({
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0: 20,
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1: 10,
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2: 5
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2: 2
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})
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seed_texture_sets = Array[ExtResource("47_jbu3q")]([SubResource("Resource_cynqk"), SubResource("Resource_17ac3")])
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@@ -26,3 +26,6 @@ func interact(_p: Player) -> bool:
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return true
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return false
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func get_card_up_padding() -> float:
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return 100
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@@ -8,8 +8,8 @@
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[ext_resource type="Texture2D" uid="uid://c01f6ja6btsep" path="res://entities/interactables/truck/recharge/STW_Props_Batterie_TERRE.png" id="6_2okh4"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bjhct"]
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radius = 39.0
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height = 105.53573
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radius = 38.45475
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height = 76.9095
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[sub_resource type="LabelSettings" id="LabelSettings_1vpbi"]
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font = ExtResource("4_ot7vv")
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@@ -70,6 +70,6 @@ offset = Vector2(0, -120)
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[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1324035615]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=842130596]
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position = Vector2(14, -56)
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position = Vector2(12.000001, -41.000004)
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rotation = 0.18545866
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shape = SubResource("CapsuleShape2D_bjhct")
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@@ -2,7 +2,7 @@
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[ext_resource type="Texture2D" uid="uid://bxnm1quxhx40i" path="res://entities/plants/assets/sprites/asset-plante-fin_assemble.png" id="1_yh7e0"]
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[ext_resource type="Script" uid="uid://c360ic1aost1n" path="res://entities/plants/scripts/texture_builder/plant_part_builder.gd" id="2_a5yje"]
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[ext_resource type="Script" uid="uid://d01kj3twwcrmu" path="res://entities/plants/scripts/texture_builder/plant_attach_builder.gd" id="3_yh7e0"]
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[ext_resource type="Script" path="res://entities/plants/scripts/texture_builder/plant_attach_builder.gd" id="3_yh7e0"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_khbsd"]
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atlas = ExtResource("1_yh7e0")
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@@ -16,9 +16,8 @@ root = NodePath("Root")
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attaches = NodePath("Attaches")
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[node name="Root" type="Node2D" parent="." unique_id=1437082577]
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position = Vector2(-2, 333)
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position = Vector2(0, 281)
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script = ExtResource("3_yh7e0")
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metadata/_custom_type_script = "uid://d01kj3twwcrmu"
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[node name="Attaches" type="Node" parent="." unique_id=1834697767]
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@@ -26,7 +26,7 @@ attach_types = Array[int]([2, 3])
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[sub_resource type="Resource" id="Resource_dhqtw"]
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script = ExtResource("1_10bgv")
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position = Vector2(-2, 333)
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position = Vector2(0, 281)
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[sub_resource type="AtlasTexture" id="AtlasTexture_khbsd"]
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atlas = ExtResource("3_10bgv")
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@@ -167,3 +167,13 @@ func card_info() -> CardInfo:
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info.sections.append(m.card_section())
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return info
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func get_card_up_padding() -> float:
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match data.get_state():
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PlantData.State.MATURE:
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return 100.0
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PlantData.State.GROWING:
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return 75
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PlantData.State.PLANTED:
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return 50
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return Pointer.CARD_UP_PADDING
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@@ -77,7 +77,7 @@ func get_score(state: State = get_state()) -> int:
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score = m.mutate_score(self , score)
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mult = m.mutate_score_multiplier(self , mult)
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return score
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return score * mult
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func get_state() -> State:
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if day >= get_lifetime():
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@@ -14,7 +14,7 @@ func get_mutation_name() -> String:
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return tr("TOUGH")
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func get_mutation_description() -> String:
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return tr("TOUGH_EFFECT_TEXT_LEVEL_%d") % level
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return tr("TOUGH_EFFECT_TEXT_LEVEL_%d") % [3 - level]
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func mutate_score_multiplier(_plant_data: PlantData, multiplier: int) -> int:
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return multiplier + 2
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@@ -77,24 +77,24 @@ func build_seed_texture(random_seed: int) -> Texture:
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rng.seed = random_seed
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var texture_set : SeedTextureSet = pick_random(seed_texture_sets)
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var seed_image := Image.create(SEED_TEXTURE_SIZE,SEED_TEXTURE_SIZE, false, Image.FORMAT_RGBA8)
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var texture_set: SeedTextureSet = pick_random(seed_texture_sets)
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var seed_image := Image.create(SEED_TEXTURE_SIZE, SEED_TEXTURE_SIZE, false, Image.FORMAT_RGBA8)
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for color_texture in texture_set.color_textures:
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var color_image = color_texture.get_image().duplicate()
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color_image.resize(SEED_TEXTURE_SIZE,SEED_TEXTURE_SIZE)
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for i in texture_set.color_textures.size():
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var color_image = texture_set.get_color_image(i).duplicate()
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color_image.resize(SEED_TEXTURE_SIZE, SEED_TEXTURE_SIZE)
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modulate_image(color_image, pick_random(COLOR_PALETTE))
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seed_image.blend_rect(
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color_image,
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Rect2i(0,0,SEED_TEXTURE_SIZE,SEED_TEXTURE_SIZE),
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Rect2i(0, 0, SEED_TEXTURE_SIZE, SEED_TEXTURE_SIZE),
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Vector2i.ZERO
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)
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if texture_set.outline_texture:
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var outline_image = texture_set.outline_texture.get_image().duplicate()
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outline_image.resize(SEED_TEXTURE_SIZE,SEED_TEXTURE_SIZE)
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seed_image.blend_rect(outline_image, Rect2i(0,0,SEED_TEXTURE_SIZE,SEED_TEXTURE_SIZE),Vector2i.ZERO)
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var outline_image = texture_set.outline_image
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outline_image.resize(SEED_TEXTURE_SIZE, SEED_TEXTURE_SIZE)
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seed_image.blend_rect(outline_image, Rect2i(0, 0, SEED_TEXTURE_SIZE, SEED_TEXTURE_SIZE), Vector2i.ZERO)
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if rng.randi()%2 == 0:
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if rng.randi() % 2 == 0:
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seed_image.flip_x()
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return ImageTexture.create_from_image(seed_image)
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@@ -4,17 +4,19 @@ class_name SeedTextureSet
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@export var color_textures: Array[Texture]
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@export var outline_texture: Texture
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var color_images: Array[Image]: get = get_color_images
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var color_images: Array[Image]
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var outline_image: Image: get = get_outline_image
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func get_color_images() -> Array[Image]:
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if color_images == null:
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color_images = []
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for texture in color_textures:
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color_images.append(texture.get_image())
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return color_images
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func get_color_image(ind: int) -> Image:
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if color_images.size() == 0:
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color_images.resize(color_textures.size())
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if color_images[ind] == null:
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print("get image")
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color_images[ind] = color_textures[ind].get_image()
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return color_images[ind]
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func get_outline_image() -> Image:
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if outline_image == null:
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print("get image outilne")
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outline_image = outline_texture.get_image()
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return outline_image
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@@ -59,7 +59,6 @@ func get_description() -> String:
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return tr("PLANT_%s_MUST_BE_USED_IN_DECONTAMINATED_ZONE") % plant_name
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func get_icon() -> Texture2D:
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print("getting icon")
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if stored_icon == null:
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stored_icon = PlantTextureBuilder.build_seed_texture(plant_name.hash())
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return stored_icon
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@@ -51,3 +51,6 @@ func card_info() -> CardInfo:
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func _notification(what):
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if (what == NOTIFICATION_PREDELETE):
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Pointer.stop_inspect(self)
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func get_card_up_padding() -> float:
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return Pointer.CARD_UP_PADDING
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@@ -7,7 +7,7 @@ const ZONE_OPACITY = 0.4
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const ZONE_ACTIVATED_COLOR = Color.TURQUOISE
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const ZONE_DEACTIVATED_COLOR = Color.REBECCA_PURPLE
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const CARD_VISUALISATION_TIME = 0.5
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const CARD_VISUALISATION_TIME = 0.3
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const CARD_UP_PADDING = 50
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@export var default_cursor : Texture2D
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@@ -121,7 +121,7 @@ func update_card():
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var camera = get_viewport().get_camera_2d()
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var screen_size = get_viewport().get_visible_rect().size
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if inspected is InspectableEntity:
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%CardPosition.position = inspected.global_position - camera.global_position + screen_size / 2 + CARD_UP_PADDING * Vector2.UP
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%CardPosition.position = inspected.global_position - camera.global_position + screen_size / 2 + inspected.get_card_up_padding() * Vector2.UP
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elif inspected is Control:
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%CardPosition.position = inspected.global_position + inspected.size / 2 + CARD_UP_PADDING * Vector2.UP
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elif inspected is Node3D:
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@@ -84,6 +84,8 @@ SOCIABLE,Outgoing,Sociable
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SOCIABLE_EFFECT_TEXT_LEVEL_%d,"When mature, grants [b]%d[/b] garden points if it is nearby %d other plants","Une fois mature, donne [b]%d[/b] points de jardin si elle est à côté de %d autres plantes"
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STRONG,Strong,Fort
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STRONG_EFFECT_TEXT_LEVEL_%d,Plus [b]%d[/b]%% of the score,Augmente le score de [b]%d[/b]%%
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TOUGH,Tough,Solide
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TOUGH_EFFECT_TEXT_LEVEL_%d,Multiply the score by 2 but increase the growing time by [b]%d[/b] days,"Multiplie le score par 2, mais aumgent le temps de pousse de [b]%d[/b] jours"
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COST_%d_ENERGY,Cost %d energy,Coûte %d d’énergie
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ONE_TIME_USE,Single use,Usage unique
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BUILD_%s,Build %s,Construit %s
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Reference in New Issue
Block a user