various fixes and add
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@@ -26,3 +26,6 @@ func interact(_p: Player) -> bool:
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return true
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return false
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func get_card_up_padding() -> float:
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return 100
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@@ -8,8 +8,8 @@
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[ext_resource type="Texture2D" uid="uid://c01f6ja6btsep" path="res://entities/interactables/truck/recharge/STW_Props_Batterie_TERRE.png" id="6_2okh4"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_bjhct"]
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radius = 39.0
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height = 105.53573
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radius = 38.45475
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height = 76.9095
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[sub_resource type="LabelSettings" id="LabelSettings_1vpbi"]
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font = ExtResource("4_ot7vv")
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@@ -70,6 +70,6 @@ offset = Vector2(0, -120)
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[node name="StaticBody2D" type="StaticBody2D" parent="." unique_id=1324035615]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D" unique_id=842130596]
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position = Vector2(14, -56)
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position = Vector2(12.000001, -41.000004)
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rotation = 0.18545866
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shape = SubResource("CapsuleShape2D_bjhct")
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