various fixes and add
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@@ -14,7 +14,7 @@ func get_mutation_name() -> String:
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return tr("TOUGH")
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func get_mutation_description() -> String:
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return tr("TOUGH_EFFECT_TEXT_LEVEL_%d") % level
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return tr("TOUGH_EFFECT_TEXT_LEVEL_%d") % [3 - level]
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func mutate_score_multiplier(_plant_data: PlantData, multiplier: int) -> int:
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return multiplier + 2
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