équilibrage des quota et du jeu, changement du GUI pour rendre les objectifs de quotas plus visibles #72
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@@ -4,13 +4,14 @@ class_name DecontaminateTerrainEffect
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@export var impact_radius = 100
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@export var improve_by_lifetime := false
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@export var improve_by_lifetime_value := 20
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@export var improve_by_lifetime_max := 200
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func effect(plant):
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var radius = impact_radius
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if improve_by_lifetime:
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radius += improve_by_lifetime_value * plant.day
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radius = min(radius + improve_by_lifetime_value * plant.day, improve_by_lifetime_max)
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plant.planet.impact_contamination(
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plant.global_position,
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