refactor du code et ajouts des quotas, avec des récompense entre chaque quota #68

This commit is contained in:
2025-09-14 19:35:43 +02:00
parent 85cd832864
commit 43bdbc3581
44 changed files with 918 additions and 339 deletions

View File

@@ -1,13 +1,16 @@
extends Control
var pause = false :
set(v):
pause = v
visible = pause
get_tree().paused = pause
var pause = false : set = set_pause
func set_pause(p):
if p != pause:
if p:
%AnimationPlayer.play("pause")
else:
%AnimationPlayer.play_backwards("pause")
pause = p
get_tree().paused = pause
func _ready():
pause = true
func _input(_event):
if Input.is_action_just_pressed("pause"):
@@ -17,6 +20,8 @@ func _on_resume_pressed():
pause = false
func _on_restart_pressed():
GameInfo.game_data.current_planet_data = null
pause = false
get_tree().reload_current_scene()
func _on_quit_pressed():